Use Logger.Error when exceptions are involved

This commit is contained in:
Dean Herbert
2017-12-25 18:21:15 +09:00
parent 320a6b0480
commit 6f5f4f76e5
3 changed files with 3 additions and 4 deletions

View File

@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Edit
}
catch (Exception e)
{
Logger.Log($"Could not load this beatmap sucessfully ({e})!", LoggingTarget.Runtime, LogLevel.Error);
Logger.Error(e, "Could not load beatmap sucessfully!");
return;
}