mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 08:49:59 +09:00
Add full xmldoc to RealmKeyBindingStore
This commit is contained in:
@ -13,7 +13,7 @@ namespace osu.Game.Input
|
|||||||
{
|
{
|
||||||
event Action KeyBindingChanged;
|
event Action KeyBindingChanged;
|
||||||
|
|
||||||
void Register(KeyBindingContainer manager);
|
void Register(KeyBindingContainer container);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Retrieve all user-defined key combinations (in a format that can be displayed) for a specific action.
|
/// Retrieve all user-defined key combinations (in a format that can be displayed) for a specific action.
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Input
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Register(KeyBindingContainer manager) => insertDefaults(manager.DefaultKeyBindings);
|
public void Register(KeyBindingContainer container) => insertDefaults(container.DefaultKeyBindings);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Retrieve all user-defined key combinations (in a format that can be displayed) for a specific action.
|
/// Retrieve all user-defined key combinations (in a format that can be displayed) for a specific action.
|
||||||
|
@ -14,11 +14,15 @@ namespace osu.Game.Input
|
|||||||
{
|
{
|
||||||
public class RealmKeyBindingStore : RealmBackedStore, IKeyBindingStore
|
public class RealmKeyBindingStore : RealmBackedStore, IKeyBindingStore
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Fired whenever any key binding change occurs, across all rulesets and types.
|
||||||
|
/// </summary>
|
||||||
public event Action KeyBindingChanged;
|
public event Action KeyBindingChanged;
|
||||||
|
|
||||||
public RealmKeyBindingStore(RealmContextFactory contextFactory, RulesetStore rulesets, Storage storage = null)
|
public RealmKeyBindingStore(RealmContextFactory contextFactory, RulesetStore rulesets, Storage storage = null)
|
||||||
: base(contextFactory, storage)
|
: base(contextFactory, storage)
|
||||||
{
|
{
|
||||||
|
// populate defaults from rulesets.
|
||||||
using (ContextFactory.GetForWrite())
|
using (ContextFactory.GetForWrite())
|
||||||
{
|
{
|
||||||
foreach (RulesetInfo info in rulesets.AvailableRulesets)
|
foreach (RulesetInfo info in rulesets.AvailableRulesets)
|
||||||
@ -47,11 +51,27 @@ namespace osu.Game.Input
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Register(KeyBindingContainer manager) => insertDefaults(manager.DefaultKeyBindings);
|
/// <summary>
|
||||||
|
/// Register a new type of <see cref="KeyBindingContainer{T}"/>, adding default bindings from <see cref="KeyBindingContainer.DefaultKeyBindings"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="container">The container to populate defaults from.</param>
|
||||||
|
public void Register(KeyBindingContainer container) => insertDefaults(container.DefaultKeyBindings);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieve all key bindings for the provided specification.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="rulesetId">An optional ruleset ID. If null, global bindings are returned.</param>
|
||||||
|
/// <param name="variant">An optional ruleset variant. If null, the no-variant bindings are returned.</param>
|
||||||
|
/// <returns>A list of all key bindings found for the query, detached from the database.</returns>
|
||||||
public List<IKeyBinding> Query(int? rulesetId = null, int? variant = null)
|
public List<IKeyBinding> Query(int? rulesetId = null, int? variant = null)
|
||||||
=> query(rulesetId, variant).ToList().Select(r => r.Detach()).ToList<IKeyBinding>();
|
=> query(rulesetId, variant).ToList().Select(r => r.Detach()).ToList<IKeyBinding>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieve all key bindings for the provided action type.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="action">The action to lookup.</param>
|
||||||
|
/// <typeparam name="T">The enum type of the action.</typeparam>
|
||||||
|
/// <returns>A list of all key bindings found for the query, detached from the database.</returns>
|
||||||
public List<IKeyBinding> Query<T>(T action)
|
public List<IKeyBinding> Query<T>(T action)
|
||||||
where T : Enum
|
where T : Enum
|
||||||
{
|
{
|
||||||
@ -60,12 +80,21 @@ namespace osu.Game.Input
|
|||||||
return query(null, null).Where(rkb => rkb.Action == lookup).ToList().Select(r => r.Detach()).ToList<IKeyBinding>();
|
return query(null, null).Where(rkb => rkb.Action == lookup).ToList().Select(r => r.Detach()).ToList<IKeyBinding>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Update the database mapping for the provided key binding.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="keyBinding">The key binding to update. Can be detached from the database.</param>
|
||||||
|
/// <param name="modification">The modification to apply to the key binding.</param>
|
||||||
public void Update(IHasGuidPrimaryKey keyBinding, Action<IKeyBinding> modification)
|
public void Update(IHasGuidPrimaryKey keyBinding, Action<IKeyBinding> modification)
|
||||||
{
|
{
|
||||||
using (var realm = ContextFactory.GetForWrite())
|
using (var realm = ContextFactory.GetForWrite())
|
||||||
{
|
{
|
||||||
var realmKeyBinding = realm.Context.Find<RealmKeyBinding>(keyBinding.ID);
|
RealmKeyBinding realmBinding = keyBinding as RealmKeyBinding;
|
||||||
modification(realmKeyBinding);
|
|
||||||
|
if (realmBinding?.IsManaged != true)
|
||||||
|
realmBinding = realm.Context.Find<RealmKeyBinding>(keyBinding.ID);
|
||||||
|
|
||||||
|
modification(realmBinding);
|
||||||
}
|
}
|
||||||
|
|
||||||
KeyBindingChanged?.Invoke();
|
KeyBindingChanged?.Invoke();
|
||||||
@ -101,11 +130,10 @@ namespace osu.Game.Input
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Retrieve <see cref="RealmKeyBinding"/>s for a specified ruleset/variant content.
|
/// Retrieve live queryable <see cref="RealmKeyBinding"/>s for a specified ruleset/variant content.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="rulesetId">The ruleset's internal ID.</param>
|
/// <param name="rulesetId">An optional ruleset ID. If null, global bindings are returned.</param>
|
||||||
/// <param name="variant">An optional variant.</param>
|
/// <param name="variant">An optional ruleset variant. If null, the no-variant bindings are returned.</param>
|
||||||
/// <returns></returns>
|
|
||||||
private IQueryable<RealmKeyBinding> query(int? rulesetId = null, int? variant = null) =>
|
private IQueryable<RealmKeyBinding> query(int? rulesetId = null, int? variant = null) =>
|
||||||
ContextFactory.Get().All<RealmKeyBinding>().Where(b => b.RulesetID == rulesetId && b.Variant == variant);
|
ContextFactory.Get().All<RealmKeyBinding>().Where(b => b.RulesetID == rulesetId && b.Variant == variant);
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user