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Adjust design
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@ -23,12 +23,12 @@ namespace osu.Game.Screens.Ranking
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/// <summary>
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/// Width of the panel when contracted.
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/// </summary>
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public const float CONTRACTED_WIDTH = 160;
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public const float CONTRACTED_WIDTH = 130;
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/// <summary>
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/// Height of the panel when contracted.
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/// </summary>
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private const float contracted_height = 385;
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private const float contracted_height = 355;
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/// <summary>
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/// Width of the panel when expanded.
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@ -48,7 +48,7 @@ namespace osu.Game.Screens.Ranking
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/// <summary>
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/// Height of the top layer when the panel is contracted.
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/// </summary>
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private const float contracted_top_layer_height = 40;
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private const float contracted_top_layer_height = 30;
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/// <summary>
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/// Duration for the panel to resize into its expanded/contracted size.
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