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Add localisation support for local modification strings
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@ -5,6 +5,7 @@
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using System.ComponentModel;
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using osu.Framework.Localisation;
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using osu.Game.Localisation;
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using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Beatmaps
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@ -16,6 +17,7 @@ namespace osu.Game.Beatmaps
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/// Once in this state, online status changes should be ignored unless the beatmap is reverted or submitted.
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/// </summary>
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[Description("Local")]
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[LocalisableDescription(typeof(SongSelectStrings), nameof(SongSelectStrings.LocallyModified))]
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LocallyModified = -4,
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None = -3,
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