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Add target screen support and user bypass
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@ -19,7 +19,7 @@ namespace osu.Game.Screens
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/// <summary>
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/// Whether a top-level component should be allowed to exit the current screen to, for example,
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/// complete an import.
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/// complete an import. Note that this can be overridden by a user if they specifically request.
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/// </summary>
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bool AllowExternalScreenChange { get; }
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