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-don't directly set AllowOverlay Bindable this should be done specifically where needed -remove AllowOverlay Bindable from ButtonSystem -remove unnecessary xmldoc
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@ -31,9 +31,6 @@ namespace osu.Game.Overlays.Toolbar
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private const float alpha_hovering = 0.8f;
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private const float alpha_normal = 0.6f;
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/// <summary>
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/// Defaults to <see cref="OverlayActivation.All"/> so that the overlay works even if BDL couldn't pass an <see cref="OsuGame"/>.
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/// </summary>
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private readonly Bindable<OverlayActivation> allowOverlays = new Bindable<OverlayActivation>(OverlayActivation.All);
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public Toolbar()
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