diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index 45f902d0de..d135d108de 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -15,6 +15,7 @@ using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Graphics; +using osu.Game.Overlays; using osu.Game.Rulesets.Edit; using osuTK; using osuTK.Input; @@ -35,14 +36,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline public readonly Bindable TicksVisible = new Bindable(); - public readonly IBindable Beatmap = new Bindable(); - [Resolved] private EditorClock editorClock { get; set; } [Resolved] private EditorBeatmap editorBeatmap { get; set; } + [Resolved] + private MusicController musicController { get; set; } + /// /// The timeline's scroll position in the last frame. /// @@ -139,11 +141,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline waveformOpacity = config.GetBindable(OsuSetting.EditorWaveformOpacity); - Beatmap.BindTo(beatmap); - Beatmap.BindValueChanged(b => - { - waveform.Waveform = b.NewValue.Waveform; - }, true); + musicController.TrackChanged += onTrackReload; + waveform.Waveform = beatmap.Value.Waveform; Zoom = (float)(defaultTimelineZoom * editorBeatmap.BeatmapInfo.TimelineZoom); } @@ -181,6 +180,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private void updateWaveformOpacity() => waveform.FadeTo(WaveformVisible.Value ? waveformOpacity.Value : 0, 200, Easing.OutQuint); + private void onTrackReload(WorkingBeatmap beatmap, TrackChangeDirection tcd) + { + waveform.Waveform = beatmap.Waveform; + } + protected override void Update() { base.Update(); @@ -321,5 +325,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline double time = TimeAtPosition(Content.ToLocalSpace(screenSpacePosition).X); return new SnapResult(screenSpacePosition, beatSnapProvider.SnapTime(time)); } + + protected override void Dispose(bool isDisposing) + { + musicController.TrackChanged -= onTrackReload; + base.Dispose(isDisposing); + } } }