Drop MatchRuleset terminology completely

This commit is contained in:
Dean Herbert
2021-08-03 15:43:04 +09:00
parent 66427127f0
commit 70da58323a
16 changed files with 47 additions and 45 deletions

View File

@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using MessagePack;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
#nullable enable
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// Room-wide state for the current match type.
/// Can be used to contain any state which should be used before or during match gameplay.
/// </summary>
[Serializable]
[MessagePackObject]
[Union(0, typeof(TeamVersusRoomState))]
// TODO: this will need to be abstract or interface when/if we get messagepack working. for now it isn't as it breaks json serialisation.
public class MatchRoomState
{
}
}