mirror of
https://github.com/osukey/osukey.git
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Add central color class
I didn't move _every_ color here, but most of them. The ones I left behind are mostly just shades of gray. Closes #126
This commit is contained in:
parent
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commit
70ecf48ca7
@ -1,72 +1,68 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.MathUtils;
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using osu.Framework.MathUtils;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input;
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namespace osu.Game.Beatmaps.Drawables
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namespace osu.Game.Beatmaps.Drawables
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{
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{
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class BeatmapPanel : Panel
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class BeatmapPanel : Panel
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{
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{
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public BeatmapInfo Beatmap;
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public BeatmapInfo Beatmap;
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private Sprite background;
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private Sprite background;
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public Action<BeatmapPanel> GainedSelection;
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public Action<BeatmapPanel> GainedSelection;
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public Action<BeatmapPanel> StartRequested;
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public Action<BeatmapPanel> StartRequested;
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Color4 deselectedColour = new Color4(20, 43, 51, 255);
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protected override void Selected()
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protected override void Selected()
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{
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{
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base.Selected();
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base.Selected();
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GainedSelection?.Invoke(this);
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GainedSelection?.Invoke(this);
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background.ColourInfo = ColourInfo.GradientVertical(
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background.ColourInfo = OsuColor.BeatmapPanelSelected;
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new Color4(20, 43, 51, 255),
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}
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new Color4(40, 86, 102, 255));
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}
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protected override void Deselected()
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protected override void Deselected()
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{
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{
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base.Deselected();
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base.Deselected();
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background.Colour = deselectedColour;
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background.Colour = OsuColor.BeatmapPanelUnselected;
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}
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}
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protected override bool OnClick(InputState state)
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protected override bool OnClick(InputState state)
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{
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{
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if (State == PanelSelectedState.Selected)
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if (State == PanelSelectedState.Selected)
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StartRequested?.Invoke(this);
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StartRequested?.Invoke(this);
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return base.OnClick(state);
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return base.OnClick(state);
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}
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}
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public BeatmapPanel(BeatmapInfo beatmap)
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public BeatmapPanel(BeatmapInfo beatmap)
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{
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{
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Beatmap = beatmap;
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Beatmap = beatmap;
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Height *= 0.60f;
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Height *= 0.60f;
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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background = new Box
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background = new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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new Triangles
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new Triangles
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{
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{
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// The border is drawn in the shader of the children. Being additive, triangles would over-emphasize
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// The border is drawn in the shader of the children. Being additive, triangles would over-emphasize
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// the border wherever they cross it, and thus they get their own masking container without a border.
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// the border wherever they cross it, and thus they get their own masking container without a border.
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@ -74,70 +70,70 @@ namespace osu.Game.Beatmaps.Drawables
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CornerRadius = Content.CornerRadius,
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CornerRadius = Content.CornerRadius,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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BlendingMode = BlendingMode.Additive,
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BlendingMode = BlendingMode.Additive,
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Colour = deselectedColour,
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Colour = OsuColor.BeatmapPanelUnselected,
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},
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},
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new FlowContainer
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new FlowContainer
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{
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{
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Padding = new MarginPadding(5),
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Padding = new MarginPadding(5),
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Direction = FlowDirection.HorizontalOnly,
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Direction = FlowDirection.HorizontalOnly,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255))
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new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255))
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{
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{
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Scale = new Vector2(1.8f),
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Scale = new Vector2(1.8f),
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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},
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new FlowContainer
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new FlowContainer
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{
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{
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Padding = new MarginPadding { Left = 5 },
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Padding = new MarginPadding { Left = 5 },
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Spacing = new Vector2(0, 5),
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Spacing = new Vector2(0, 5),
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Direction = FlowDirection.VerticalOnly,
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Direction = FlowDirection.VerticalOnly,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new FlowContainer
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new FlowContainer
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{
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{
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Direction = FlowDirection.HorizontalOnly,
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Direction = FlowDirection.HorizontalOnly,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(4, 0),
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Spacing = new Vector2(4, 0),
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Children = new[]
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Children = new[]
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{
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{
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new SpriteText
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new SpriteText
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{
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{
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Font = @"Exo2.0-Medium",
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Font = @"Exo2.0-Medium",
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Text = beatmap.Version,
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Text = beatmap.Version,
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TextSize = 20,
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TextSize = 20,
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft
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Origin = Anchor.BottomLeft
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},
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},
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new SpriteText
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new SpriteText
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{
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{
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Font = @"Exo2.0-Medium",
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Font = @"Exo2.0-Medium",
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Text = "mapped by",
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Text = "mapped by",
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TextSize = 16,
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TextSize = 16,
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft
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Origin = Anchor.BottomLeft
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},
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},
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new SpriteText
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new SpriteText
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{
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{
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Font = @"Exo2.0-MediumItalic",
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Font = @"Exo2.0-MediumItalic",
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Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author}",
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Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author}",
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TextSize = 16,
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TextSize = 16,
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft
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Origin = Anchor.BottomLeft
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},
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},
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}
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}
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},
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},
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new StarCounter { Count = beatmap.BaseDifficulty?.OverallDifficulty ?? 5, StarSize = 8 }
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new StarCounter { Count = beatmap.BaseDifficulty?.OverallDifficulty ?? 5, StarSize = 8 }
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}
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}
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}
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}
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}
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}
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}
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}
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};
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};
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}
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}
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}
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}
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}
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}
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@ -1,74 +1,74 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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namespace osu.Game.Beatmaps.Drawables
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namespace osu.Game.Beatmaps.Drawables
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{
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{
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class BeatmapSetHeader : Panel
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class BeatmapSetHeader : Panel
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{
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{
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public Action<BeatmapSetHeader> GainedSelection;
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public Action<BeatmapSetHeader> GainedSelection;
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private SpriteText title, artist;
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private SpriteText title, artist;
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private OsuConfigManager config;
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private OsuConfigManager config;
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private Bindable<bool> preferUnicode;
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private Bindable<bool> preferUnicode;
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private WorkingBeatmap beatmap;
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private WorkingBeatmap beatmap;
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public BeatmapSetHeader(WorkingBeatmap beatmap)
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public BeatmapSetHeader(WorkingBeatmap beatmap)
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{
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{
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this.beatmap = beatmap;
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this.beatmap = beatmap;
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new PanelBackground(beatmap)
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new PanelBackground(beatmap)
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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new FlowContainer
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new FlowContainer
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{
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{
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Direction = FlowDirection.VerticalOnly,
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Direction = FlowDirection.VerticalOnly,
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Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
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Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Children = new[]
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Children = new[]
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{
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{
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title = new SpriteText
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title = new SpriteText
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{
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{
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Font = @"Exo2.0-BoldItalic",
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Font = @"Exo2.0-BoldItalic",
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Text = beatmap.BeatmapSetInfo.Metadata.Title,
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Text = beatmap.BeatmapSetInfo.Metadata.Title,
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TextSize = 22,
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TextSize = 22,
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Shadow = true,
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Shadow = true,
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},
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},
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artist = new SpriteText
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artist = new SpriteText
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{
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{
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Margin = new MarginPadding { Top = -1 },
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Margin = new MarginPadding { Top = -1 },
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Font = @"Exo2.0-SemiBoldItalic",
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Font = @"Exo2.0-SemiBoldItalic",
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Text = beatmap.BeatmapSetInfo.Metadata.Artist,
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Text = beatmap.BeatmapSetInfo.Metadata.Artist,
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TextSize = 17,
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TextSize = 17,
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Shadow = true,
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Shadow = true,
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},
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},
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new FlowContainer
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new FlowContainer
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{
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{
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Margin = new MarginPadding { Top = 5 },
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Margin = new MarginPadding { Top = 5 },
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Children = new[]
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Children = new[]
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{
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{
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new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255)),
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new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(159, 198, 0, 255)),
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new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(246, 101, 166, 255)),
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new DifficultyIcon(FontAwesome.fa_dot_circle_o, new Color4(246, 101, 166, 255)),
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}
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}
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}
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}
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}
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}
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}
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}
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};
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};
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -81,8 +81,8 @@ namespace osu.Game.Beatmaps.Drawables
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{
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{
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base.Selected();
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base.Selected();
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GainedSelection?.Invoke(this);
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GainedSelection?.Invoke(this);
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config)
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{
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{
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@ -90,31 +90,32 @@ namespace osu.Game.Beatmaps.Drawables
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preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
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preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
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preferUnicode.ValueChanged += preferUnicode_changed;
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preferUnicode.ValueChanged += preferUnicode_changed;
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preferUnicode_changed(preferUnicode, null);
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preferUnicode_changed(preferUnicode, null);
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}
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}
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private void preferUnicode_changed(object sender, EventArgs e)
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{
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private void preferUnicode_changed(object sender, EventArgs e)
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title.Text = config.GetUnicodeString(beatmap.BeatmapSetInfo.Metadata.Title, beatmap.BeatmapSetInfo.Metadata.TitleUnicode);
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{
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artist.Text = config.GetUnicodeString(beatmap.BeatmapSetInfo.Metadata.Artist, beatmap.BeatmapSetInfo.Metadata.ArtistUnicode);
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title.Text = config.GetUnicodeString(beatmap.BeatmapSetInfo.Metadata.Title, beatmap.BeatmapSetInfo.Metadata.TitleUnicode);
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artist.Text = config.GetUnicodeString(beatmap.BeatmapSetInfo.Metadata.Artist, beatmap.BeatmapSetInfo.Metadata.ArtistUnicode);
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}
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}
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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{
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{
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if (preferUnicode != null)
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if (preferUnicode != null)
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preferUnicode.ValueChanged -= preferUnicode_changed;
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preferUnicode.ValueChanged -= preferUnicode_changed;
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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}
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}
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class PanelBackground : BufferedContainer
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class PanelBackground : BufferedContainer
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{
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{
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private readonly WorkingBeatmap working;
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private readonly WorkingBeatmap working;
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public PanelBackground(WorkingBeatmap working)
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public PanelBackground(WorkingBeatmap working)
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{
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{
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this.working = working;
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this.working = working;
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CacheDrawnFrameBuffer = true;
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CacheDrawnFrameBuffer = true;
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Children = new[]
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Children = new[]
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{
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{
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new FlowContainer
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new FlowContainer
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@ -128,34 +129,34 @@ namespace osu.Game.Beatmaps.Drawables
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Children = new[]
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Children = new[]
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{
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{
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// The left half with no gradient applied
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// The left half with no gradient applied
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Colour = Color4.Black,
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Width = 0.4f,
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Width = 0.4f,
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},
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},
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// Piecewise-linear gradient with 3 segments to make it appear smoother
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// Piecewise-linear gradient with 3 segments to make it appear smoother
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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ColourInfo = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
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ColourInfo = OsuColor.BeatmapHeaderBackgroundA,
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Width = 0.05f,
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Width = 0.05f,
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},
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},
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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ColourInfo = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
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ColourInfo = OsuColor.BeatmapHeaderBackgroundB,
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Width = 0.2f,
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Width = 0.2f,
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},
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},
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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ColourInfo = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
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ColourInfo = OsuColor.BeatmapHeaderBackgroundC,
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Width = 0.05f,
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Width = 0.05f,
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},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -172,6 +173,6 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
ForceRedraw();
|
ForceRedraw();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Transformations;
|
|||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Drawables
|
namespace osu.Game.Beatmaps.Drawables
|
||||||
{
|
{
|
||||||
@ -35,7 +36,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
CornerRadius = 10,
|
CornerRadius = 10,
|
||||||
BorderColour = new Color4(221, 255, 255, 255),
|
BorderColour = OsuColor.PanelBorder,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -84,7 +85,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
nestedContainer.EdgeEffect = new EdgeEffect
|
nestedContainer.EdgeEffect = new EdgeEffect
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = new Color4(130, 204, 255, 150),
|
Colour = OsuColor.PanelGlowSelected,
|
||||||
Radius = 20,
|
Radius = 20,
|
||||||
Roundness = 10,
|
Roundness = 10,
|
||||||
};
|
};
|
||||||
@ -98,7 +99,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
Type = EdgeEffectType.Shadow,
|
Type = EdgeEffectType.Shadow,
|
||||||
Offset = new Vector2(1),
|
Offset = new Vector2(1),
|
||||||
Radius = 10,
|
Radius = 10,
|
||||||
Colour = new Color4(0, 0, 0, 100),
|
Colour = OsuColor.PanelGlowUnselected,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using osu.Game.Modes.Objects;
|
using osu.Game.Modes.Objects;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Formats
|
namespace osu.Game.Beatmaps.Formats
|
||||||
{
|
{
|
||||||
@ -44,11 +45,11 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
public virtual void ApplyColours(Beatmap b)
|
public virtual void ApplyColours(Beatmap b)
|
||||||
{
|
{
|
||||||
List<Color4> colours = b.ComboColors ?? new List<Color4>() {
|
List<Color4> colours = b.ComboColors ?? new List<Color4> {
|
||||||
new Color4(17, 136, 170, 255),
|
OsuColor.Combo1,
|
||||||
new Color4(102,136,0, 255),
|
OsuColor.Combo2,
|
||||||
new Color4(204,102,0, 255),
|
OsuColor.Combo3,
|
||||||
new Color4(121,9,13, 255),
|
OsuColor.Combo4,
|
||||||
};
|
};
|
||||||
|
|
||||||
if (colours.Count == 0) return;
|
if (colours.Count == 0) return;
|
||||||
|
62
osu.Game/Graphics/OsuColor.cs
Normal file
62
osu.Game/Graphics/OsuColor.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
using System;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics
|
||||||
|
{
|
||||||
|
public static class OsuColor
|
||||||
|
{
|
||||||
|
public static readonly Color4 OsuPink = new Color4(255, 102, 170, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 BeatmapPanelUnselected = new Color4(20, 43, 51, 255);
|
||||||
|
public static readonly ColourInfo BeatmapPanelSelected = ColourInfo.GradientVertical(
|
||||||
|
new Color4(20, 43, 51, 255),
|
||||||
|
new Color4(40, 86, 102, 255));
|
||||||
|
|
||||||
|
public static readonly ColourInfo BeatmapHeaderBackgroundA =
|
||||||
|
ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f));
|
||||||
|
public static readonly ColourInfo BeatmapHeaderBackgroundB =
|
||||||
|
ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f));
|
||||||
|
public static readonly ColourInfo BeatmapHeaderBackgroundC =
|
||||||
|
ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0));
|
||||||
|
|
||||||
|
public static readonly Color4 PanelBorder = new Color4(221, 255, 255, 255);
|
||||||
|
public static readonly Color4 PanelGlowSelected = new Color4(130, 204, 255, 150);
|
||||||
|
public static readonly Color4 PanelGlowUnselected = new Color4(0, 0, 0, 100);
|
||||||
|
|
||||||
|
public static readonly Color4 Combo1 = new Color4(17, 136, 170, 255);
|
||||||
|
public static readonly Color4 Combo2 = new Color4(102, 136, 0, 255);
|
||||||
|
public static readonly Color4 Combo3 = new Color4(204, 102, 0, 255);
|
||||||
|
public static readonly Color4 Combo4 = new Color4(121, 9, 13, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 BackButtonLeft = new Color4(195, 40, 140, 255);
|
||||||
|
public static readonly Color4 BackButtonRight = new Color4(238, 51, 153, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 Button = new Color4(14, 132, 165, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 PlayButton = new Color4(238, 51, 153, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 MusicControllerBackground = new Color4(150, 150, 150, 255);
|
||||||
|
public static readonly Color4 MusicControllerProgress = new Color4(255, 204, 34, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 CheckBoxHover = new Color4(255, 221, 238, 255);
|
||||||
|
public static readonly Color4 CheckBoxGlow = new Color4(187, 17, 119, 0);
|
||||||
|
|
||||||
|
public static readonly Color4 DropDownBackground = new Color4(0, 0, 0, 128);
|
||||||
|
public static readonly Color4 DropDownHover = new Color4(187, 17, 119, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 OptionSectionHeader = new Color4(247, 198, 35, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 SidebarButtonBackground = new Color4(60, 60, 60, 255);
|
||||||
|
public static readonly Color4 SidebarButtonSelectionIndicator = new Color4(247, 198, 35, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 SliderbarBackground = new Color4(255, 102, 170, 255);
|
||||||
|
public static readonly Color4 SliderbarNub = new Color4(255, 102, 170, 255);
|
||||||
|
|
||||||
|
public static readonly Color4 ToolbarModeButtonIcon = new Color4(255, 194, 224, 255);
|
||||||
|
public static readonly Color4 ToolbarModeButtonIconActiveGlow = new Color4(255, 194, 224, 100);
|
||||||
|
|
||||||
|
public static readonly Color4 BeatmapInfoWedgeBorder = new Color4(221, 255, 255, 255);
|
||||||
|
public static readonly Color4 BeatmapInfoWedgeGlow = new Color4(130, 204, 255, 150);
|
||||||
|
}
|
||||||
|
}
|
@ -46,7 +46,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
leftBox = new Box
|
leftBox = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = new Color4(195, 40, 140, 255),
|
Colour = OsuColor.BackButtonLeft,
|
||||||
Shear = new Vector2(shear, 0),
|
Shear = new Vector2(shear, 0),
|
||||||
},
|
},
|
||||||
icon = new TextAwesome
|
icon = new TextAwesome
|
||||||
@ -67,7 +67,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
rightBox = new Box
|
rightBox = new Box
|
||||||
{
|
{
|
||||||
Colour = new Color4(238, 51, 153, 255),
|
Colour = OsuColor.BackButtonRight,
|
||||||
Origin = Anchor.TopLeft,
|
Origin = Anchor.TopLeft,
|
||||||
Anchor = Anchor.TopLeft,
|
Anchor = Anchor.TopLeft,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
public OsuButton()
|
public OsuButton()
|
||||||
{
|
{
|
||||||
Height = 25;
|
Height = 25;
|
||||||
Colour = new Color4(14, 132, 165, 255);
|
Colour = OsuColor.Button;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -4,6 +4,7 @@
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.Samples;
|
using osu.Game.Beatmaps.Samples;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Modes.Objects
|
namespace osu.Game.Modes.Objects
|
||||||
{
|
{
|
||||||
@ -17,7 +18,7 @@ namespace osu.Game.Modes.Objects
|
|||||||
|
|
||||||
public bool NewCombo { get; set; }
|
public bool NewCombo { get; set; }
|
||||||
|
|
||||||
public Color4 Colour = new Color4(17, 136, 170, 255);
|
public Color4 Colour = OsuColor.Combo1;
|
||||||
|
|
||||||
public double Duration => EndTime - StartTime;
|
public double Duration => EndTime - StartTime;
|
||||||
|
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Online.Chat.Drawables
|
|||||||
{
|
{
|
||||||
Text = Message.Timestamp.LocalDateTime.ToLongTimeString(),
|
Text = Message.Timestamp.LocalDateTime.ToLongTimeString(),
|
||||||
TextSize = text_size,
|
TextSize = text_size,
|
||||||
Colour = new Color4(128, 128, 128, 255)
|
Colour = Color4.Gray
|
||||||
},
|
},
|
||||||
new SpriteText
|
new SpriteText
|
||||||
{
|
{
|
||||||
|
@ -171,7 +171,7 @@ namespace osu.Game.Overlays
|
|||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Height = 10,
|
Height = 10,
|
||||||
Colour = new Color4(255, 204, 34, 255),
|
Colour = OsuColor.MusicControllerProgress,
|
||||||
SeekRequested = seek
|
SeekRequested = seek
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@ -393,7 +393,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
sprite = new Sprite
|
sprite = new Sprite
|
||||||
{
|
{
|
||||||
Colour = new Color4(150, 150, 150, 255),
|
Colour = OsuColor.MusicControllerBackground,
|
||||||
FillMode = FillMode.Fill,
|
FillMode = FillMode.Fill,
|
||||||
},
|
},
|
||||||
new Box
|
new Box
|
||||||
|
@ -16,6 +16,7 @@ using osu.Framework.Graphics.UserInterface;
|
|||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Options
|
namespace osu.Game.Overlays.Options
|
||||||
{
|
{
|
||||||
@ -141,21 +142,17 @@ namespace osu.Game.Overlays.Options
|
|||||||
|
|
||||||
const float border_width = 3;
|
const float border_width = 3;
|
||||||
|
|
||||||
Color4 hoverColour = new Color4(255, 221, 238, 255);
|
|
||||||
Color4 defaultColour = new Color4(255, 102, 170, 255);
|
|
||||||
Color4 glowColour = new Color4(187, 17, 119, 0);
|
|
||||||
|
|
||||||
public Light()
|
public Light()
|
||||||
{
|
{
|
||||||
Size = new Vector2(40, 12);
|
Size = new Vector2(40, 12);
|
||||||
|
|
||||||
Masking = true;
|
Masking = true;
|
||||||
|
|
||||||
Colour = defaultColour;
|
Colour = OsuColor.OsuPink;
|
||||||
|
|
||||||
EdgeEffect = new EdgeEffect
|
EdgeEffect = new EdgeEffect
|
||||||
{
|
{
|
||||||
Colour = glowColour,
|
Colour = OsuColor.CheckBoxGlow,
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Radius = 10,
|
Radius = 10,
|
||||||
Roundness = 8,
|
Roundness = 8,
|
||||||
@ -182,13 +179,13 @@ namespace osu.Game.Overlays.Options
|
|||||||
{
|
{
|
||||||
if (value)
|
if (value)
|
||||||
{
|
{
|
||||||
FadeColour(hoverColour, 500, EasingTypes.OutQuint);
|
FadeColour(OsuColor.CheckBoxHover, 500, EasingTypes.OutQuint);
|
||||||
FadeGlowTo(1, 500, EasingTypes.OutQuint);
|
FadeGlowTo(1, 500, EasingTypes.OutQuint);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
FadeGlowTo(0, 500);
|
FadeGlowTo(0, 500);
|
||||||
FadeColour(defaultColour, 500);
|
FadeColour(OsuColor.OsuPink, 500);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -131,8 +131,8 @@ namespace osu.Game.Overlays.Options
|
|||||||
|
|
||||||
private class StyledDropDownComboBox : DropDownComboBox
|
private class StyledDropDownComboBox : DropDownComboBox
|
||||||
{
|
{
|
||||||
protected override Color4 BackgroundColour => new Color4(0, 0, 0, 128);
|
protected override Color4 BackgroundColour => OsuColor.DropDownBackground;
|
||||||
protected override Color4 BackgroundColourHover => new Color4(187, 17, 119, 255);
|
protected override Color4 BackgroundColourHover => OsuColor.DropDownHover;
|
||||||
|
|
||||||
private SpriteText label;
|
private SpriteText label;
|
||||||
protected override string Label
|
protected override string Label
|
||||||
@ -161,9 +161,9 @@ namespace osu.Game.Overlays.Options
|
|||||||
|
|
||||||
private class StyledDropDownMenuItem<U> : DropDownMenuItem<U>
|
private class StyledDropDownMenuItem<U> : DropDownMenuItem<U>
|
||||||
{
|
{
|
||||||
protected override Color4 BackgroundColour => new Color4(0, 0, 0, 128);
|
protected override Color4 BackgroundColour => OsuColor.DropDownBackground;
|
||||||
protected override Color4 BackgroundColourSelected => new Color4(0, 0, 0, 128);
|
protected override Color4 BackgroundColourSelected => OsuColor.DropDownBackground;
|
||||||
protected override Color4 BackgroundColourHover => new Color4(187, 17, 119, 255);
|
protected override Color4 BackgroundColourHover => OsuColor.DropDownHover;
|
||||||
|
|
||||||
public StyledDropDownMenuItem(string text, U value) : base(text, value)
|
public StyledDropDownMenuItem(string text, U value) : base(text, value)
|
||||||
{
|
{
|
||||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
new SpriteText
|
new SpriteText
|
||||||
{
|
{
|
||||||
TextSize = headerSize,
|
TextSize = headerSize,
|
||||||
Colour = new Color4(247, 198, 35, 255),
|
Colour = OsuColor.OptionSectionHeader,
|
||||||
Text = Header,
|
Text = Header,
|
||||||
},
|
},
|
||||||
content = new FlowContainer
|
content = new FlowContainer
|
||||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
BlendingMode = BlendingMode.Additive,
|
BlendingMode = BlendingMode.Additive,
|
||||||
Colour = new Color4(60, 60, 60, 255),
|
Colour = OsuColor.SidebarButtonBackground,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
@ -88,7 +88,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
Width = 5,
|
Width = 5,
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
Colour = new Color4(247, 198, 35, 255)
|
Colour = OsuColor.SidebarButtonSelectionIndicator
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -16,6 +16,7 @@ using osu.Framework.Graphics.Sprites;
|
|||||||
using osu.Framework.Graphics.Transformations;
|
using osu.Framework.Graphics.Transformations;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Options
|
namespace osu.Game.Overlays.Options
|
||||||
{
|
{
|
||||||
@ -84,7 +85,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
RelativeSizeAxes = Axes.None,
|
RelativeSizeAxes = Axes.None,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Colour = new Color4(255, 102, 170, 255),
|
Colour = OsuColor.OsuPink,
|
||||||
},
|
},
|
||||||
rightBox = new Box
|
rightBox = new Box
|
||||||
{
|
{
|
||||||
@ -92,7 +93,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
RelativeSizeAxes = Axes.None,
|
RelativeSizeAxes = Axes.None,
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
Colour = new Color4(255, 102, 170, 255),
|
Colour = OsuColor.SliderbarBackground,
|
||||||
Alpha = 0.5f,
|
Alpha = 0.5f,
|
||||||
},
|
},
|
||||||
nub = new Container
|
nub = new Container
|
||||||
@ -104,13 +105,14 @@ namespace osu.Game.Overlays.Options
|
|||||||
AutoSizeAxes = Axes.None,
|
AutoSizeAxes = Axes.None,
|
||||||
RelativeSizeAxes = Axes.None,
|
RelativeSizeAxes = Axes.None,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
BorderColour = new Color4(255, 102, 170, 255),
|
BorderColour = OsuColor.SliderbarNub,
|
||||||
BorderThickness = 3,
|
BorderThickness = 3,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
Colour = new Color4(255, 102, 170, 0),
|
Colour = new Color4(OsuColor.SliderbarNub.R,
|
||||||
|
OsuColor.SliderbarNub.G, OsuColor.SliderbarNub.B, 0),
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,6 +23,7 @@ using osu.Game.Overlays.Options.Graphics;
|
|||||||
using osu.Game.Overlays.Options.Input;
|
using osu.Game.Overlays.Options.Input;
|
||||||
using osu.Game.Overlays.Options.Online;
|
using osu.Game.Overlays.Options.Online;
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
@ -94,7 +95,7 @@ namespace osu.Game.Overlays
|
|||||||
},
|
},
|
||||||
new SpriteText
|
new SpriteText
|
||||||
{
|
{
|
||||||
Colour = new Color4(255, 102, 170, 255),
|
Colour = OsuColor.OsuPink,
|
||||||
Text = "Change the way osu! behaves",
|
Text = "Change the way osu! behaves",
|
||||||
TextSize = 18,
|
TextSize = 18,
|
||||||
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
|
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
DrawableIcon.EdgeEffect = new EdgeEffect
|
DrawableIcon.EdgeEffect = new EdgeEffect
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = new Color4(255, 194, 224, 100),
|
Colour = OsuColor.ToolbarModeButtonIconActiveGlow,
|
||||||
Radius = 15,
|
Radius = 15,
|
||||||
Roundness = 15,
|
Roundness = 15,
|
||||||
};
|
};
|
||||||
@ -43,7 +43,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
DrawableIcon.Masking = false;
|
DrawableIcon.Masking = false;
|
||||||
DrawableIcon.Colour = new Color4(255, 194, 224, 255);
|
DrawableIcon.Colour = OsuColor.ToolbarModeButtonIcon;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,6 +13,7 @@ using osu.Game.Graphics.Backgrounds;
|
|||||||
using osu.Game.Modes;
|
using osu.Game.Modes;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Toolbar
|
namespace osu.Game.Overlays.Toolbar
|
||||||
{
|
{
|
||||||
@ -52,7 +53,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
EdgeEffect = new EdgeEffect
|
EdgeEffect = new EdgeEffect
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = new Color4(255, 194, 224, 100),
|
Colour = OsuColor.ToolbarModeButtonIconActiveGlow,
|
||||||
Radius = 15,
|
Radius = 15,
|
||||||
Roundness = 15,
|
Roundness = 15,
|
||||||
},
|
},
|
||||||
|
@ -14,6 +14,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -29,12 +30,12 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
Shear = wedged_container_shear;
|
Shear = wedged_container_shear;
|
||||||
Masking = true;
|
Masking = true;
|
||||||
BorderColour = new Color4(221, 255, 255, 255);
|
BorderColour = OsuColor.BeatmapInfoWedgeBorder;
|
||||||
BorderThickness = 2.5f;
|
BorderThickness = 2.5f;
|
||||||
EdgeEffect = new EdgeEffect
|
EdgeEffect = new EdgeEffect
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = new Color4(130, 204, 255, 150),
|
Colour = OsuColor.BeatmapInfoWedgeGlow,
|
||||||
Radius = 20,
|
Radius = 20,
|
||||||
Roundness = 15,
|
Roundness = 15,
|
||||||
};
|
};
|
||||||
|
@ -30,6 +30,7 @@ using osu.Game.Beatmaps.Drawables;
|
|||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -142,7 +143,7 @@ namespace osu.Game.Screens.Select
|
|||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Width = 100,
|
Width = 100,
|
||||||
Text = "Play",
|
Text = "Play",
|
||||||
Colour = new Color4(238, 51, 153, 255),
|
Colour = OsuColor.PlayButton,
|
||||||
Action = start
|
Action = start
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
@ -231,6 +231,7 @@
|
|||||||
<Compile Include="Configuration\ScreenshotFormat.cs" />
|
<Compile Include="Configuration\ScreenshotFormat.cs" />
|
||||||
<Compile Include="Configuration\FrameSync.cs" />
|
<Compile Include="Configuration\FrameSync.cs" />
|
||||||
<Compile Include="Configuration\ConfineMouseMode.cs" />
|
<Compile Include="Configuration\ConfineMouseMode.cs" />
|
||||||
|
<Compile Include="Graphics\OsuColor.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||||
|
Loading…
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Reference in New Issue
Block a user