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Delay -> ApplyDelay; DelayReset -> ResetDelay
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@ -44,7 +44,7 @@ namespace osu.Game.Screens
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boxContainer.ScaleTo(0.2f);
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boxContainer.RotateTo(-20);
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Content.Delay(300, true);
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Content.ApplyDelay(300, true);
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boxContainer.ScaleTo(1, transition_time, EasingTypes.OutElastic);
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boxContainer.RotateTo(0, transition_time / 2, EasingTypes.OutQuint);
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