Delay -> ApplyDelay; DelayReset -> ResetDelay

This commit is contained in:
Thomas Müller
2017-07-16 14:06:46 +03:00
parent 6063219b72
commit 71105bb9ee
28 changed files with 45 additions and 45 deletions

View File

@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void LoadComplete()
{
base.LoadComplete();
Delay(BarLine.StartTime - Time.Current);
ApplyDelay(BarLine.StartTime - Time.Current);
this.FadeOut(base_fadeout_time * BarLine.ScrollTime / 1000);
}