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Fix tournament client silently failing on error during parsing
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@ -58,75 +58,83 @@ namespace osu.Game.Tournament
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private void readBracket()
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{
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if (storage.Exists(bracket_filename))
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try
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{
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using (Stream stream = storage.GetStream(bracket_filename, FileAccess.Read, FileMode.Open))
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using (var sr = new StreamReader(stream))
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ladder = JsonConvert.DeserializeObject<LadderInfo>(sr.ReadToEnd(), new JsonPointConverter());
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}
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ladder ??= new LadderInfo();
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ladder.Ruleset.Value = RulesetStore.GetRuleset(ladder.Ruleset.Value?.ShortName)
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?? RulesetStore.AvailableRulesets.First();
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bool addedInfo = false;
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// assign teams
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foreach (var match in ladder.Matches)
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{
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match.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team1Acronym);
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match.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team2Acronym);
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foreach (var conditional in match.ConditionalMatches)
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if (storage.Exists(bracket_filename))
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{
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conditional.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team1Acronym);
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conditional.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team2Acronym);
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conditional.Round.Value = match.Round.Value;
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using (Stream stream = storage.GetStream(bracket_filename, FileAccess.Read, FileMode.Open))
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using (var sr = new StreamReader(stream))
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ladder = JsonConvert.DeserializeObject<LadderInfo>(sr.ReadToEnd(), new JsonPointConverter());
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}
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}
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// assign progressions
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foreach (var pair in ladder.Progressions)
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{
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var src = ladder.Matches.FirstOrDefault(p => p.ID == pair.SourceID);
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var dest = ladder.Matches.FirstOrDefault(p => p.ID == pair.TargetID);
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ladder ??= new LadderInfo();
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if (src == null)
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continue;
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ladder.Ruleset.Value = RulesetStore.GetRuleset(ladder.Ruleset.Value?.ShortName)
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?? RulesetStore.AvailableRulesets.First();
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if (dest != null)
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bool addedInfo = false;
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// assign teams
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foreach (var match in ladder.Matches)
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{
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if (pair.Losers)
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src.LosersProgression.Value = dest;
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else
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src.Progression.Value = dest;
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}
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}
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match.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team1Acronym);
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match.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team2Acronym);
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// link matches to rounds
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foreach (var round in ladder.Rounds)
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{
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foreach (var id in round.Matches)
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{
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var found = ladder.Matches.FirstOrDefault(p => p.ID == id);
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if (found != null)
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foreach (var conditional in match.ConditionalMatches)
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{
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found.Round.Value = round;
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if (round.StartDate.Value > found.Date.Value)
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found.Date.Value = round.StartDate.Value;
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conditional.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team1Acronym);
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conditional.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team2Acronym);
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conditional.Round.Value = match.Round.Value;
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}
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}
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// assign progressions
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foreach (var pair in ladder.Progressions)
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{
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var src = ladder.Matches.FirstOrDefault(p => p.ID == pair.SourceID);
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var dest = ladder.Matches.FirstOrDefault(p => p.ID == pair.TargetID);
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if (src == null)
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continue;
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if (dest != null)
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{
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if (pair.Losers)
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src.LosersProgression.Value = dest;
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else
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src.Progression.Value = dest;
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}
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}
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// link matches to rounds
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foreach (var round in ladder.Rounds)
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{
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foreach (var id in round.Matches)
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{
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var found = ladder.Matches.FirstOrDefault(p => p.ID == id);
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if (found != null)
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{
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found.Round.Value = round;
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if (round.StartDate.Value > found.Date.Value)
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found.Date.Value = round.StartDate.Value;
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}
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}
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}
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addedInfo |= addPlayers();
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addedInfo |= addBeatmaps();
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if (addedInfo)
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SaveChanges();
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ladder.CurrentMatch.Value = ladder.Matches.FirstOrDefault(p => p.Current.Value);
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}
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catch (Exception e)
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{
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taskCompletionSource.SetException(e);
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return;
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}
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addedInfo |= addPlayers();
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addedInfo |= addBeatmaps();
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if (addedInfo)
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SaveChanges();
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ladder.CurrentMatch.Value = ladder.Matches.FirstOrDefault(p => p.Current.Value);
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Schedule(() =>
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{
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