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Fix mania crashing on playing samples after skin change
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@ -6,6 +6,7 @@ using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Audio;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.Mania.UI;
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@ -24,6 +25,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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[Resolved(canBeNull: true)]
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private ManiaPlayfield playfield { get; set; }
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/// <summary>
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/// Gets the samples that are played by this object during gameplay.
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/// </summary>
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public ISampleInfo[] GetGameplaySamples() => Samples.Samples;
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protected override float SamplePlaybackPosition
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{
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get
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