Rework beatmap post-processing into HitRenderer.

This commit is contained in:
smoogipooo
2017-03-14 17:01:21 +09:00
parent 90ad2e9731
commit 7141bc86d3
24 changed files with 144 additions and 87 deletions

View File

@ -19,6 +19,8 @@ namespace osu.Game.Modes.Osu.UI
protected override IBeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
protected override IBeatmapProcessor<OsuHitObject> CreateBeatmapProcessor() => new OsuBeatmapProcessor();
protected override Playfield<OsuHitObject> CreatePlayfield() => new OsuPlayfield();
protected override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)