mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 15:44:04 +09:00
Merge remote-tracking branch 'origin/master'
This commit is contained in:
@ -55,10 +55,11 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public abstract IEnumerable<HitObject> Objects { get; }
|
||||
|
||||
private readonly Lazy<Playfield> playfield;
|
||||
/// <summary>
|
||||
/// The playfield.
|
||||
/// </summary>
|
||||
public Playfield Playfield { get; protected set; }
|
||||
public Playfield Playfield => playfield.Value;
|
||||
|
||||
protected readonly Ruleset Ruleset;
|
||||
|
||||
@ -69,6 +70,7 @@ namespace osu.Game.Rulesets.UI
|
||||
protected RulesetContainer(Ruleset ruleset)
|
||||
{
|
||||
Ruleset = ruleset;
|
||||
playfield = new Lazy<Playfield>(CreatePlayfield);
|
||||
}
|
||||
|
||||
public abstract ScoreProcessor CreateScoreProcessor();
|
||||
@ -95,6 +97,12 @@ namespace osu.Game.Rulesets.UI
|
||||
Replay = replay;
|
||||
ReplayInputManager.ReplayInputHandler = replay != null ? CreateReplayInputHandler(replay) : null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a Playfield.
|
||||
/// </summary>
|
||||
/// <returns>The Playfield.</returns>
|
||||
protected abstract Playfield CreatePlayfield();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -198,7 +206,7 @@ namespace osu.Game.Rulesets.UI
|
||||
});
|
||||
|
||||
AddInternal(KeyBindingInputManager);
|
||||
KeyBindingInputManager.Add(Playfield = CreatePlayfield());
|
||||
KeyBindingInputManager.Add(Playfield);
|
||||
|
||||
loadObjects();
|
||||
}
|
||||
@ -252,6 +260,9 @@ namespace osu.Game.Rulesets.UI
|
||||
}
|
||||
|
||||
Playfield.PostProcess();
|
||||
|
||||
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(Playfield.HitObjects.Objects);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@ -286,12 +297,6 @@ namespace osu.Game.Rulesets.UI
|
||||
/// <param name="h">The HitObject to make drawable.</param>
|
||||
/// <returns>The DrawableHitObject.</returns>
|
||||
protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a Playfield.
|
||||
/// </summary>
|
||||
/// <returns>The Playfield.</returns>
|
||||
protected abstract Playfield CreatePlayfield();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
Reference in New Issue
Block a user