Remove any null-coalescing/conditionals in WorkingBeatmap.Track usages

This commit is contained in:
Salman Ahmed
2021-05-07 07:43:06 +03:00
parent f9d99a9882
commit 71547bece0
2 changed files with 3 additions and 9 deletions

View File

@ -4,7 +4,6 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Input.Events;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Screens.Edit;
@ -46,7 +45,7 @@ namespace osu.Game.Tests.Visual
private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> e)
{
Clock.ControlPointInfo = e.NewValue.Beatmap.ControlPointInfo;
Clock.ChangeSource((IAdjustableClock)e.NewValue.Track ?? new StopwatchClock());
Clock.ChangeSource(e.NewValue.Track);
Clock.ProcessFrame();
}