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Move beatmap download logic out of BeatmapManager
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@ -24,7 +24,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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private Bindable<bool> preferNoVideo = null!;
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[Resolved]
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private BeatmapManager beatmaps { get; set; } = null!;
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private BeatmapModelDownloader beatmaps { get; set; } = null!;
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public DownloadButton(APIBeatmapSet beatmapSet)
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{
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