From 717b263b772590df54294f42e370d4e8e09cfe5c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 4 Jan 2018 20:47:42 +0900 Subject: [PATCH] Comment and better stacking of FadeOuts --- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 5f46b5b36e..61b992cc95 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -163,7 +163,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { const float fade_out_time = 450; - Body.FadeOut(fade_out_time, Easing.Out); + // intentionally pile on an extra FadeOut to make it happen much faster. Ball.FadeOut(fade_out_time / 4, Easing.Out); switch (state) @@ -177,7 +177,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables break; } - this.FadeOut(800, Easing.Out).Expire(); + this.FadeOut(fade_out_time, Easing.OutQuint).Expire(); } }