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Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
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@ -24,7 +24,7 @@ namespace osu.Game.Screens.Menu
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{
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private readonly ButtonSystem buttons;
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public override bool ShowOverlays => buttons.State != MenuState.Initial;
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public override bool ShowOverlaysOnEnter => buttons.State != MenuState.Initial;
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private readonly BackgroundScreenDefault background;
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private Screen songSelect;
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