naming change from Hitobject to HitObject

This commit is contained in:
Maximilian Kruse
2023-02-19 10:18:22 +01:00
parent f3522c4162
commit 723a043c43
3 changed files with 8 additions and 8 deletions

View File

@ -185,7 +185,7 @@ namespace osu.Game.Screens.Edit
private Bindable<float> editorBackgroundDim;
private Bindable<bool> editorHitMarkers;
private Bindable<bool> editorSeekToHitobject;
private Bindable<bool> editorSeekToHitObject;
public Editor(EditorLoader loader = null)
{
@ -273,7 +273,7 @@ namespace osu.Game.Screens.Edit
editorBackgroundDim = config.GetBindable<float>(OsuSetting.EditorDim);
editorHitMarkers = config.GetBindable<bool>(OsuSetting.EditorShowHitMarkers);
editorSeekToHitobject = config.GetBindable<bool>(OsuSetting.EditorSeekToHitobject);
editorSeekToHitObject = config.GetBindable<bool>(OsuSetting.EditorSeekToHitObject);
AddInternal(new OsuContextMenuContainer
{
@ -332,9 +332,9 @@ namespace osu.Game.Screens.Edit
{
State = { BindTarget = editorHitMarkers },
},
new ToggleMenuItem(EditorStrings.SeekToHitobject)
new ToggleMenuItem(EditorStrings.SeekToHitObject)
{
State = { BindTarget = editorSeekToHitobject },
State = { BindTarget = editorSeekToHitObject },
}
}
},