HitRenderer -> RulesetContainer

This commit is contained in:
Dean Herbert
2017-08-09 13:28:29 +09:00
parent f21b370f4e
commit 723e27353c
32 changed files with 110 additions and 110 deletions

View File

@ -7,16 +7,16 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// An interface for mods that are applied to a HitRenderer.
/// An interface for mods that are applied to a RulesetContainer.
/// </summary>
/// <typeparam name="TObject">The type of HitObject the HitRenderer contains.</typeparam>
/// <typeparam name="TObject">The type of HitObject the RulesetContainer contains.</typeparam>
public interface IApplicableMod<TObject>
where TObject : HitObject
{
/// <summary>
/// Applies the mod to a HitRenderer.
/// Applies the mod to a RulesetContainer.
/// </summary>
/// <param name="hitRenderer">The HitRenderer to apply the mod to.</param>
void ApplyToHitRenderer(HitRenderer<TObject> hitRenderer);
/// <param name="rulesetContainer">The RulesetContainer to apply the mod to.</param>
void ApplyToRulesetContainer(RulesetContainer<TObject> rulesetContainer);
}
}