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HitRenderer -> RulesetContainer
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@ -15,9 +15,9 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Catch.UI
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{
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public class CatchHitRenderer : ScrollingHitRenderer<CatchPlayfield, CatchBaseHit, CatchJudgement>
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public class CatchRulesetContainer : ScrollingRulesetContainer<CatchPlayfield, CatchBaseHit, CatchJudgement>
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{
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public CatchHitRenderer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
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public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
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: base(ruleset, beatmap, isForCurrentRuleset)
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{
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}
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