From 724365c6d12e4b1f24824dfc7a20448839066f32 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 21 Aug 2019 14:01:07 +0900 Subject: [PATCH] Minor tidying --- osu.Game/Screens/Menu/IntroScreen.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs index 6a98c78d5f..4d0f7ff87a 100644 --- a/osu.Game/Screens/Menu/IntroScreen.cs +++ b/osu.Game/Screens/Menu/IntroScreen.cs @@ -37,7 +37,7 @@ namespace osu.Game.Screens.Menu [BackgroundDependencyLoader] private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game) { - // we take a lease on the beatmap bindable to prevent music playback from changing / pausing during intros, as it is causing weird interactions with certains intros. + // prevent user from changing beatmap while the intro is still runnning. beatmap = base.Beatmap.BeginLease(false); menuVoice = config.GetBindable(OsuSetting.MenuVoice); @@ -114,9 +114,9 @@ namespace osu.Game.Screens.Menu protected void LoadMenu() { - DidLoadMenu = true; beatmap.Return(); + DidLoadMenu = true; this.Push(mainMenu); } }