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Remove IBeatmapSetOnlineInfo
implementation from BeatmapSetInfo
to avoid null cases
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@ -227,7 +227,7 @@ namespace osu.Game.Overlays.BeatmapSet
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BeatmapSet.BindValueChanged(setInfo =>
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{
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Picker.BeatmapSet = rulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
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cover.BeatmapSet = setInfo.NewValue;
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cover.OnlineInfo = setInfo.NewValue?.OnlineInfo;
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if (setInfo.NewValue == null)
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{
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