Merge master into better-input

This commit is contained in:
Dean Herbert
2017-07-05 13:59:40 -07:00
48 changed files with 238 additions and 147 deletions

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@ -30,16 +30,17 @@ namespace osu.Game.Screens.Menu
private readonly Container box;
private readonly Box boxHoverLayer;
private readonly TextAwesome icon;
private readonly string internalName;
private readonly string sampleName;
private readonly Action clickAction;
private readonly Key triggerKey;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
public Button(string text, string internalName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
public Button(string text, string sampleName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
{
this.internalName = internalName;
this.sampleName = sampleName;
this.clickAction = clickAction;
this.triggerKey = triggerKey;
@ -120,8 +121,7 @@ namespace osu.Game.Screens.Menu
{
if (State != ButtonState.Expanded) return true;
//if (OsuGame.Instance.IsActive)
// Game.Audio.PlaySamplePositional($@"menu-{internalName}-hover", @"menuclick");
sampleHover?.Play();
box.ScaleTo(new Vector2(1.5f, 1), 500, EasingTypes.OutElastic);
@ -222,7 +222,9 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get($@"Menu/menu-{internalName}-click") ?? audio.Sample.Get(internalName.Contains(@"back") ? @"Menu/menuback" : @"Menu/menuhit");
sampleHover = audio.Sample.Get(@"Menu/hover");
if (!string.IsNullOrEmpty(sampleName))
sampleClick = audio.Sample.Get($@"Menu/{sampleName}");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -259,7 +261,7 @@ namespace osu.Game.Screens.Menu
private void trigger()
{
sampleClick.Play();
sampleClick?.Play();
clickAction?.Invoke();

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@ -15,6 +15,8 @@ using osu.Game.Overlays.Toolbar;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
namespace osu.Game.Screens.Menu
{
@ -51,6 +53,8 @@ namespace osu.Game.Screens.Menu
private readonly List<Button> buttonsTopLevel = new List<Button>();
private readonly List<Button> buttonsPlay = new List<Button>();
private SampleChannel sampleBack;
public ButtonSystem()
{
RelativeSizeAxes = Axes.Both;
@ -82,8 +86,8 @@ namespace osu.Game.Screens.Menu
AutoSizeAxes = Axes.Both,
Children = new[]
{
settingsButton = new Button(@"settings", @"settings", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
settingsButton = new Button(@"settings", string.Empty, FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", string.Empty, FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
iconFacade = new Container //need a container to make the osu! icon flow properly.
{
Size = new Vector2(0, BUTTON_AREA_HEIGHT)
@ -101,23 +105,24 @@ namespace osu.Game.Screens.Menu
}
};
buttonsPlay.Add(new Button(@"solo", @"freeplay", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new Button(@"multi", @"multiplayer", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
buttonsPlay.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
buttonsPlay.Add(new Button(@"solo", @"select-6", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new Button(@"multi", @"select-5", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
buttonsPlay.Add(new Button(@"chart", @"select-5", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
buttonsTopLevel.Add(new Button(@"play", @"play", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
buttonsTopLevel.Add(new Button(@"exit", @"exit", FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
buttonsTopLevel.Add(new Button(@"play", @"select-1", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new Button(@"osu!editor", @"select-5", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new Button(@"osu!direct", string.Empty, FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
buttonFlow.Add(buttonsPlay);
buttonFlow.Add(buttonsTopLevel);
}
[BackgroundDependencyLoader(true)]
private void load(OsuGame game = null)
private void load(AudioManager audio, OsuGame game = null)
{
toolbar = game?.Toolbar;
sampleBack = audio.Sample.Get(@"Menu/select-4");
}
protected override void LoadComplete()
@ -167,6 +172,7 @@ namespace osu.Game.Screens.Menu
private void onBack()
{
sampleBack?.Play();
State = MenuState.TopLevel;
}
@ -231,6 +237,8 @@ namespace osu.Game.Screens.Menu
osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
osuLogo.FadeOut(EXIT_DELAY);
}
else if (lastState == MenuState.TopLevel)
sampleBack?.Play();
break;
case MenuState.TopLevel:
buttonArea.Flush(true);

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@ -72,11 +72,11 @@ namespace osu.Game.Screens.Menu
private const float default_size = 480;
private const double beat_in_time = 60;
private const double early_activation = 60;
public OsuLogo()
{
EarlyActivationMilliseconds = beat_in_time;
EarlyActivationMilliseconds = early_activation;
Size = new Vector2(default_size);
@ -215,8 +215,9 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader]
private void load(TextureStore textures, AudioManager audio)
{
sampleClick = audio.Sample.Get(@"Menu/menuhit");
sampleClick = audio.Sample.Get(@"Menu/select-2");
sampleBeat = audio.Sample.Get(@"Menu/heartbeat");
logo.Texture = textures.Get(@"Menu/logo");
ripple.Texture = textures.Get(@"Menu/logo");
}
@ -236,10 +237,13 @@ namespace osu.Game.Screens.Menu
if (beatIndex < 0) return;
if (Hovering)
sampleBeat.Play();
{
using (BeginDelayedSequence(early_activation))
Schedule(() => sampleBeat.Play());
}
logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
using (logoBeatContainer.BeginDelayedSequence(beat_in_time))
logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, early_activation, EasingTypes.Out);
using (logoBeatContainer.BeginDelayedSequence(early_activation))
logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
ripple.ClearTransforms();
@ -255,11 +259,11 @@ namespace osu.Game.Screens.Menu
flashLayer.ClearTransforms();
visualizer.ClearTransforms();
flashLayer.FadeTo(0.2f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
visualizer.FadeTo(0.9f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
using (flashLayer.BeginDelayedSequence(beat_in_time))
flashLayer.FadeTo(0.2f * amplitudeAdjust, early_activation, EasingTypes.Out);
visualizer.FadeTo(0.9f * amplitudeAdjust, early_activation, EasingTypes.Out);
using (flashLayer.BeginDelayedSequence(early_activation))
flashLayer.FadeOut(beatLength);
using (visualizer.BeginDelayedSequence(beat_in_time))
using (visualizer.BeginDelayedSequence(early_activation))
visualizer.FadeTo(0.5f, beatLength);
}
}

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@ -11,13 +11,14 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Screens.Multiplayer
{
public class DrawableRoom : ClickableContainer
public class DrawableRoom : OsuClickableContainer
{
private const float content_padding = 5;
private const float height = 90;

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@ -8,6 +8,8 @@ using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using OpenTK;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
namespace osu.Game.Screens
{
@ -33,6 +35,8 @@ namespace osu.Game.Screens
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private SampleChannel sampleExit;
public WorkingBeatmap Beatmap
{
get
@ -46,7 +50,7 @@ namespace osu.Game.Screens
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGameBase game, OsuGame osuGame)
private void load(OsuGameBase game, OsuGame osuGame, AudioManager audio)
{
if (game != null)
{
@ -59,6 +63,8 @@ namespace osu.Game.Screens
if (osuGame != null)
ruleset.BindTo(osuGame.Ruleset);
sampleExit = audio.Sample.Get(@"UI/melodic-1");
}
protected override void LoadComplete()
@ -82,6 +88,12 @@ namespace osu.Game.Screens
ruleset.Disabled = !AllowRulesetChange;
}
protected override void OnResuming(Screen last)
{
base.OnResuming(last);
sampleExit?.Play();
}
protected override void OnEntering(Screen last)
{
OsuScreen lastOsu = last as OsuScreen;

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@ -4,8 +4,6 @@
using osu.Framework.Input;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
using System;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
@ -18,7 +16,6 @@ namespace osu.Game.Screens.Play
{
public Action Action;
private SampleChannel retrySample;
private Box overlay;
private const int activate_delay = 400;
@ -27,9 +24,8 @@ namespace osu.Game.Screens.Play
private bool fired;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private void load()
{
retrySample = audio.Sample.Get(@"Menu/menuback");
RelativeSizeAxes = Axes.Both;
AlwaysPresent = true;
@ -74,7 +70,6 @@ namespace osu.Game.Screens.Play
if (!fired && overlay.Alpha == 1)
{
fired = true;
retrySample.Play();
Action?.Invoke();
}
}

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@ -11,7 +11,6 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Game.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
@ -191,12 +190,6 @@ namespace osu.Game.Screens.Play
public class Button : DialogButton
{
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menuback");
}
}
}
}

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@ -23,6 +23,7 @@ using osu.Framework.Threading;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking;
using osu.Framework.Audio.Sample;
namespace osu.Game.Screens.Play
{
@ -61,6 +62,8 @@ namespace osu.Game.Screens.Play
private Bindable<bool> mouseWheelDisabled;
private Bindable<double> userAudioOffset;
private SampleChannel sampleRestart;
#endregion
private HUDOverlay hudOverlay;
@ -72,6 +75,8 @@ namespace osu.Game.Screens.Play
dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
Ruleset rulesetInstance;
try
@ -215,6 +220,7 @@ namespace osu.Game.Screens.Play
public void Restart()
{
sampleRestart?.Play();
ValidForResume = false;
RestartRequested?.Invoke();
Exit();

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@ -4,7 +4,6 @@
using System;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
@ -16,8 +15,8 @@ using osu.Game.Screens.Ranking;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Play
{
@ -175,16 +174,14 @@ namespace osu.Game.Screens.Play
}
}
private class Button : Container
private class Button : OsuClickableContainer
{
public Action Action;
private Color4 colourNormal;
private Color4 colourHover;
private Box box;
private FillFlowContainer flow;
private Box background;
private AspectContainer aspect;
private SampleChannel activationSound;
public Button()
{
@ -192,10 +189,8 @@ namespace osu.Game.Screens.Play
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
private void load(OsuColour colours)
{
activationSound = audio.Sample.Get(@"Menu/menuhit");
colourNormal = colours.Yellow;
colourHover = colours.YellowDark;
@ -282,13 +277,9 @@ namespace osu.Game.Screens.Play
protected override bool OnClick(InputState state)
{
Action?.Invoke();
activationSound.Play();
box.FlashColour(Color4.White, 500, EasingTypes.OutQuint);
aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint);
return true;
return base.OnClick(state);
}
}
}

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@ -77,7 +77,12 @@ namespace osu.Game.Screens.Play
protected override void Update()
{
base.Update();
layout.Refresh(recreateGraph);
if (!layout.IsValid)
{
recreateGraph();
layout.Validate();
}
}
/// <summary>

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@ -11,8 +11,6 @@ using osu.Game.Screens.Backgrounds;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Shapes;
@ -196,12 +194,6 @@ namespace osu.Game.Screens
Anchor = Anchor.BottomRight;
Origin = Anchor.BottomRight;
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
}
}
}
}

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@ -6,15 +6,15 @@ using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select
{
public class FooterButton : ClickableContainer
public class FooterButton : OsuClickableContainer
{
private static readonly Vector2 shearing = new Vector2(0.15f, 0);

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@ -13,10 +13,11 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Users;
using osu.Framework;
using osu.Game.Rulesets.Scoring;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select.Leaderboards
{
public class LeaderboardScore : ClickableContainer, IStateful<Visibility>
public class LeaderboardScore : OsuClickableContainer, IStateful<Visibility>
{
public static readonly float HEIGHT = 60;

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@ -11,10 +11,11 @@ using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select.Options
{
public class BeatmapOptionsButton : ClickableContainer
public class BeatmapOptionsButton : OsuClickableContainer
{
private const float width = 130;

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@ -14,7 +14,7 @@ using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select.Options
{
public class BeatmapOptionsOverlay : FocusedOverlayContainer
public class BeatmapOptionsOverlay : OsuFocusedOverlayContainer
{
private const float transition_duration = 500;
private const float x_position = 0.2f;