mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Merge master into better-input
This commit is contained in:
@ -30,16 +30,17 @@ namespace osu.Game.Screens.Menu
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private readonly Container box;
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private readonly Box boxHoverLayer;
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private readonly TextAwesome icon;
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private readonly string internalName;
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private readonly string sampleName;
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private readonly Action clickAction;
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private readonly Key triggerKey;
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private SampleChannel sampleClick;
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private SampleChannel sampleHover;
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public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
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public Button(string text, string internalName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
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public Button(string text, string sampleName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
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{
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this.internalName = internalName;
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this.sampleName = sampleName;
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this.clickAction = clickAction;
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this.triggerKey = triggerKey;
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@ -120,8 +121,7 @@ namespace osu.Game.Screens.Menu
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{
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if (State != ButtonState.Expanded) return true;
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//if (OsuGame.Instance.IsActive)
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// Game.Audio.PlaySamplePositional($@"menu-{internalName}-hover", @"menuclick");
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sampleHover?.Play();
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box.ScaleTo(new Vector2(1.5f, 1), 500, EasingTypes.OutElastic);
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@ -222,7 +222,9 @@ namespace osu.Game.Screens.Menu
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleClick = audio.Sample.Get($@"Menu/menu-{internalName}-click") ?? audio.Sample.Get(internalName.Contains(@"back") ? @"Menu/menuback" : @"Menu/menuhit");
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sampleHover = audio.Sample.Get(@"Menu/hover");
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if (!string.IsNullOrEmpty(sampleName))
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sampleClick = audio.Sample.Get($@"Menu/{sampleName}");
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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@ -259,7 +261,7 @@ namespace osu.Game.Screens.Menu
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private void trigger()
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{
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sampleClick.Play();
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sampleClick?.Play();
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clickAction?.Invoke();
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@ -15,6 +15,8 @@ using osu.Game.Overlays.Toolbar;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio;
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namespace osu.Game.Screens.Menu
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{
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@ -51,6 +53,8 @@ namespace osu.Game.Screens.Menu
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private readonly List<Button> buttonsTopLevel = new List<Button>();
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private readonly List<Button> buttonsPlay = new List<Button>();
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private SampleChannel sampleBack;
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public ButtonSystem()
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{
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RelativeSizeAxes = Axes.Both;
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@ -82,8 +86,8 @@ namespace osu.Game.Screens.Menu
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AutoSizeAxes = Axes.Both,
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Children = new[]
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{
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settingsButton = new Button(@"settings", @"settings", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
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backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
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settingsButton = new Button(@"settings", string.Empty, FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
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backButton = new Button(@"back", string.Empty, FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
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iconFacade = new Container //need a container to make the osu! icon flow properly.
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{
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Size = new Vector2(0, BUTTON_AREA_HEIGHT)
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@ -101,23 +105,24 @@ namespace osu.Game.Screens.Menu
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}
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};
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buttonsPlay.Add(new Button(@"solo", @"freeplay", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
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buttonsPlay.Add(new Button(@"multi", @"multiplayer", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
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buttonsPlay.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
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buttonsPlay.Add(new Button(@"solo", @"select-6", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
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buttonsPlay.Add(new Button(@"multi", @"select-5", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
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buttonsPlay.Add(new Button(@"chart", @"select-5", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
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buttonsTopLevel.Add(new Button(@"play", @"play", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
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buttonsTopLevel.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
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buttonsTopLevel.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
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buttonsTopLevel.Add(new Button(@"exit", @"exit", FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
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buttonsTopLevel.Add(new Button(@"play", @"select-1", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
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buttonsTopLevel.Add(new Button(@"osu!editor", @"select-5", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
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buttonsTopLevel.Add(new Button(@"osu!direct", string.Empty, FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
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buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
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buttonFlow.Add(buttonsPlay);
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buttonFlow.Add(buttonsTopLevel);
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame game = null)
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private void load(AudioManager audio, OsuGame game = null)
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{
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toolbar = game?.Toolbar;
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sampleBack = audio.Sample.Get(@"Menu/select-4");
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}
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protected override void LoadComplete()
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@ -167,6 +172,7 @@ namespace osu.Game.Screens.Menu
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private void onBack()
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{
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sampleBack?.Play();
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State = MenuState.TopLevel;
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}
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@ -231,6 +237,8 @@ namespace osu.Game.Screens.Menu
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osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
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osuLogo.FadeOut(EXIT_DELAY);
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}
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else if (lastState == MenuState.TopLevel)
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sampleBack?.Play();
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break;
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case MenuState.TopLevel:
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buttonArea.Flush(true);
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@ -72,11 +72,11 @@ namespace osu.Game.Screens.Menu
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private const float default_size = 480;
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private const double beat_in_time = 60;
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private const double early_activation = 60;
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public OsuLogo()
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{
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EarlyActivationMilliseconds = beat_in_time;
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EarlyActivationMilliseconds = early_activation;
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Size = new Vector2(default_size);
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@ -215,8 +215,9 @@ namespace osu.Game.Screens.Menu
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, AudioManager audio)
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{
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sampleClick = audio.Sample.Get(@"Menu/menuhit");
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sampleClick = audio.Sample.Get(@"Menu/select-2");
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sampleBeat = audio.Sample.Get(@"Menu/heartbeat");
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logo.Texture = textures.Get(@"Menu/logo");
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ripple.Texture = textures.Get(@"Menu/logo");
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}
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@ -236,10 +237,13 @@ namespace osu.Game.Screens.Menu
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if (beatIndex < 0) return;
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if (Hovering)
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sampleBeat.Play();
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{
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using (BeginDelayedSequence(early_activation))
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Schedule(() => sampleBeat.Play());
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}
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logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
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using (logoBeatContainer.BeginDelayedSequence(beat_in_time))
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logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, early_activation, EasingTypes.Out);
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using (logoBeatContainer.BeginDelayedSequence(early_activation))
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logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
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ripple.ClearTransforms();
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@ -255,11 +259,11 @@ namespace osu.Game.Screens.Menu
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flashLayer.ClearTransforms();
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visualizer.ClearTransforms();
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flashLayer.FadeTo(0.2f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
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visualizer.FadeTo(0.9f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
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using (flashLayer.BeginDelayedSequence(beat_in_time))
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flashLayer.FadeTo(0.2f * amplitudeAdjust, early_activation, EasingTypes.Out);
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visualizer.FadeTo(0.9f * amplitudeAdjust, early_activation, EasingTypes.Out);
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using (flashLayer.BeginDelayedSequence(early_activation))
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flashLayer.FadeOut(beatLength);
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using (visualizer.BeginDelayedSequence(beat_in_time))
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using (visualizer.BeginDelayedSequence(early_activation))
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visualizer.FadeTo(0.5f, beatLength);
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}
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}
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@ -11,13 +11,14 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Users;
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namespace osu.Game.Screens.Multiplayer
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{
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public class DrawableRoom : ClickableContainer
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public class DrawableRoom : OsuClickableContainer
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{
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private const float content_padding = 5;
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private const float height = 90;
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@ -8,6 +8,8 @@ using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using OpenTK;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio;
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namespace osu.Game.Screens
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{
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@ -33,6 +35,8 @@ namespace osu.Game.Screens
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private SampleChannel sampleExit;
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public WorkingBeatmap Beatmap
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{
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get
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@ -46,7 +50,7 @@ namespace osu.Game.Screens
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}
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuGameBase game, OsuGame osuGame)
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private void load(OsuGameBase game, OsuGame osuGame, AudioManager audio)
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{
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if (game != null)
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{
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@ -59,6 +63,8 @@ namespace osu.Game.Screens
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if (osuGame != null)
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ruleset.BindTo(osuGame.Ruleset);
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sampleExit = audio.Sample.Get(@"UI/melodic-1");
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}
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protected override void LoadComplete()
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@ -82,6 +88,12 @@ namespace osu.Game.Screens
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ruleset.Disabled = !AllowRulesetChange;
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}
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protected override void OnResuming(Screen last)
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{
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base.OnResuming(last);
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sampleExit?.Play();
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}
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protected override void OnEntering(Screen last)
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{
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OsuScreen lastOsu = last as OsuScreen;
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|
@ -4,8 +4,6 @@
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using osu.Framework.Input;
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio;
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using System;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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@ -18,7 +16,6 @@ namespace osu.Game.Screens.Play
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{
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public Action Action;
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private SampleChannel retrySample;
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private Box overlay;
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private const int activate_delay = 400;
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@ -27,9 +24,8 @@ namespace osu.Game.Screens.Play
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private bool fired;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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private void load()
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{
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retrySample = audio.Sample.Get(@"Menu/menuback");
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RelativeSizeAxes = Axes.Both;
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AlwaysPresent = true;
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@ -74,7 +70,6 @@ namespace osu.Game.Screens.Play
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if (!fired && overlay.Alpha == 1)
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{
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fired = true;
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retrySample.Play();
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Action?.Invoke();
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}
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||||
}
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|
@ -11,7 +11,6 @@ using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Graphics.Shapes;
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|
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@ -191,12 +190,6 @@ namespace osu.Game.Screens.Play
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||||
|
||||
public class Button : DialogButton
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{
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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SampleHover = audio.Sample.Get(@"Menu/menuclick");
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SampleClick = audio.Sample.Get(@"Menu/menuback");
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||||
}
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||||
}
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||||
}
|
||||
}
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|
@ -23,6 +23,7 @@ using osu.Framework.Threading;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Ranking;
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using osu.Framework.Audio.Sample;
|
||||
|
||||
namespace osu.Game.Screens.Play
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{
|
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@ -61,6 +62,8 @@ namespace osu.Game.Screens.Play
|
||||
private Bindable<bool> mouseWheelDisabled;
|
||||
private Bindable<double> userAudioOffset;
|
||||
|
||||
private SampleChannel sampleRestart;
|
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|
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#endregion
|
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|
||||
private HUDOverlay hudOverlay;
|
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@ -72,6 +75,8 @@ namespace osu.Game.Screens.Play
|
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dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
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||||
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
|
||||
|
||||
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
|
||||
|
||||
Ruleset rulesetInstance;
|
||||
|
||||
try
|
||||
@ -215,6 +220,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public void Restart()
|
||||
{
|
||||
sampleRestart?.Play();
|
||||
ValidForResume = false;
|
||||
RestartRequested?.Invoke();
|
||||
Exit();
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
@ -16,8 +15,8 @@ using osu.Game.Screens.Ranking;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
@ -175,16 +174,14 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
}
|
||||
|
||||
private class Button : Container
|
||||
private class Button : OsuClickableContainer
|
||||
{
|
||||
public Action Action;
|
||||
private Color4 colourNormal;
|
||||
private Color4 colourHover;
|
||||
private Box box;
|
||||
private FillFlowContainer flow;
|
||||
private Box background;
|
||||
private AspectContainer aspect;
|
||||
private SampleChannel activationSound;
|
||||
|
||||
public Button()
|
||||
{
|
||||
@ -192,10 +189,8 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
activationSound = audio.Sample.Get(@"Menu/menuhit");
|
||||
|
||||
colourNormal = colours.Yellow;
|
||||
colourHover = colours.YellowDark;
|
||||
|
||||
@ -282,13 +277,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
Action?.Invoke();
|
||||
|
||||
activationSound.Play();
|
||||
|
||||
box.FlashColour(Color4.White, 500, EasingTypes.OutQuint);
|
||||
aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint);
|
||||
return true;
|
||||
return base.OnClick(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -77,7 +77,12 @@ namespace osu.Game.Screens.Play
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
layout.Refresh(recreateGraph);
|
||||
|
||||
if (!layout.IsValid)
|
||||
{
|
||||
recreateGraph();
|
||||
layout.Validate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -11,8 +11,6 @@ using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -196,12 +194,6 @@ namespace osu.Game.Screens
|
||||
Anchor = Anchor.BottomRight;
|
||||
Origin = Anchor.BottomRight;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,15 +6,15 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public class FooterButton : ClickableContainer
|
||||
public class FooterButton : OsuClickableContainer
|
||||
{
|
||||
private static readonly Vector2 shearing = new Vector2(0.15f, 0);
|
||||
|
||||
|
@ -13,10 +13,11 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public class LeaderboardScore : ClickableContainer, IStateful<Visibility>
|
||||
public class LeaderboardScore : OsuClickableContainer, IStateful<Visibility>
|
||||
{
|
||||
public static readonly float HEIGHT = 60;
|
||||
|
||||
|
@ -11,10 +11,11 @@ using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Select.Options
|
||||
{
|
||||
public class BeatmapOptionsButton : ClickableContainer
|
||||
public class BeatmapOptionsButton : OsuClickableContainer
|
||||
{
|
||||
private const float width = 130;
|
||||
|
||||
|
@ -14,7 +14,7 @@ using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Select.Options
|
||||
{
|
||||
public class BeatmapOptionsOverlay : FocusedOverlayContainer
|
||||
public class BeatmapOptionsOverlay : OsuFocusedOverlayContainer
|
||||
{
|
||||
private const float transition_duration = 500;
|
||||
private const float x_position = 0.2f;
|
||||
|
Reference in New Issue
Block a user