Handle DrawableJudgement lifetime more flexibly

This commit is contained in:
Dean Herbert
2020-11-18 15:51:09 +09:00
parent 25d4511e49
commit 72a15ef2dc
3 changed files with 34 additions and 23 deletions

View File

@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
// extend the lifetime to cover lighting fade
LifetimeEnd = 1400;
LifetimeEnd = Lighting.LatestTransformEndTime;
}
base.ApplyHitAnimations();