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Merge branch 'master' into discord-rich-presence
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@ -1,15 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<PropertyGroup Label="Project">
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<TargetFramework>netcoreapp2.2</TargetFramework>
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<TargetFramework>netcoreapp3.0</TargetFramework>
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<OutputType>WinExe</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Description>click the circles. to the beat.</Description>
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<AssemblyName>osu!</AssemblyName>
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<Title>osu!lazer</Title>
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<Product>osu!lazer</Product>
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<ApplicationIcon>lazer.ico</ApplicationIcon>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<Version>0.0.0</Version>
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<FileVersion>0.0.0</FileVersion>
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</PropertyGroup>
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@ -23,14 +22,14 @@
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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<PackageReference Include="DiscordRichPresence" Version="1.0.95" />
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<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
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<PackageReference Include="System.IO.Packaging" Version="4.7.0" />
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<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.4" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
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<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
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<PackageReference Include="DiscordRichPresence" Version="1.0.121" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="lazer.ico" />
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