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Move control of databases into osu-framework
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@ -17,7 +17,7 @@ namespace osu.Game
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public class OsuGameBase : BaseGame
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{
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internal OsuConfigManager Config = new OsuConfigManager();
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internal BeatmapDatabase Beatmaps = new BeatmapDatabase();
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internal BeatmapDatabase Beatmaps { get; private set; }
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protected override string MainResourceFile => @"osu.Game.Resources.dll";
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@ -34,6 +34,8 @@ namespace osu.Game
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{
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base.Load(game);
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Beatmaps = new BeatmapDatabase(Host.Storage);
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//this completely overrides the framework default. will need to change once we make a proper FontStore.
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Fonts = new TextureStore() { ScaleAdjust = 0.01f };
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
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