Rename GameBeatmap -> BindableBeatmap

This commit is contained in:
smoogipoo
2018-06-06 20:16:20 +09:00
parent 4086ff7313
commit 72cc53aded
23 changed files with 55 additions and 55 deletions

View File

@ -30,7 +30,7 @@ namespace osu.Game.Screens.Select
protected readonly BeatmapDetailArea BeatmapDetails;
private bool removeAutoModOnResume;
private GameBeatmap beatmap;
private BindableBeatmap beatmap;
public PlaySongSelect()
{
@ -55,7 +55,7 @@ namespace osu.Game.Screens.Select
public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(new List<Mod>());
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, DialogOverlay dialogOverlay, OsuGame osu, GameBeatmap beatmap)
private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, DialogOverlay dialogOverlay, OsuGame osu, BindableBeatmap beatmap)
{
this.beatmap = beatmap.GetBoundCopy();

View File

@ -62,7 +62,7 @@ namespace osu.Game.Screens.Select
private SampleChannel sampleChangeDifficulty;
private SampleChannel sampleChangeBeatmap;
private GameBeatmap beatmap;
private BindableBeatmap beatmap;
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
@ -179,7 +179,7 @@ namespace osu.Game.Screens.Select
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuGame osu, OsuColour colours, GameBeatmap beatmap)
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuGame osu, OsuColour colours, BindableBeatmap beatmap)
{
this.beatmap = beatmap.GetBoundCopy();