diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 4ce364ef1a..133f9ceb39 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mods private Track track; - public ModTimeRamp() + protected ModTimeRamp() { // for preview purpose at song select. eventually we'll want to be able to update every frame. FinalRate.BindValueChanged(val => applyAdjustment(1), true);