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Fix overriding control points incorrectly
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@ -241,6 +241,11 @@ namespace osu.Game.Tests.Beatmaps.Formats
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{
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var controlPoints = decoder.Decode(stream).ControlPointInfo;
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Assert.That(controlPoints.TimingPoints.Count, Is.EqualTo(4));
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Assert.That(controlPoints.DifficultyPoints.Count, Is.EqualTo(3));
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Assert.That(controlPoints.EffectPoints.Count, Is.EqualTo(3));
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Assert.That(controlPoints.SamplePoints.Count, Is.EqualTo(3));
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Assert.That(controlPoints.DifficultyPointAt(500).SpeedMultiplier, Is.EqualTo(1.5).Within(0.1));
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Assert.That(controlPoints.DifficultyPointAt(1500).SpeedMultiplier, Is.EqualTo(1.5).Within(0.1));
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Assert.That(controlPoints.DifficultyPointAt(2500).SpeedMultiplier, Is.EqualTo(0.75).Within(0.1));
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