Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier"

This reverts commit 252b945d3b, reversing
changes made to a1b39a96cf.
This commit is contained in:
Dean Herbert
2022-02-17 13:26:12 +09:00
parent 9410fb46af
commit 7307e68e9c
6 changed files with 74 additions and 17 deletions

View File

@ -6,11 +6,14 @@ using osu.Framework.Graphics;
using osu.Game.Screens.Play.HUD;
using osu.Game.Rulesets.Mods;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using osu.Game.Input.Bindings;
namespace osu.Game.Screens.Select
@ -23,7 +26,10 @@ namespace osu.Game.Screens.Select
set => modDisplay.Current = value;
}
protected readonly OsuSpriteText MultiplierText;
private readonly ModDisplay modDisplay;
private Color4 lowMultiplierColour;
private Color4 highMultiplierColour;
public FooterButtonMods()
{
@ -34,6 +40,12 @@ namespace osu.Game.Screens.Select
Scale = new Vector2(0.8f),
ExpansionMode = ExpansionMode.AlwaysContracted,
});
ButtonContentContainer.Add(MultiplierText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(weight: FontWeight.Bold),
});
}
[BackgroundDependencyLoader]
@ -41,6 +53,8 @@ namespace osu.Game.Screens.Select
{
SelectedColour = colours.Yellow;
DeselectedColour = SelectedColour.Opacity(0.5f);
lowMultiplierColour = colours.Red;
highMultiplierColour = colours.Green;
Text = @"mods";
Hotkey = GlobalAction.ToggleModSelection;
}
@ -54,6 +68,17 @@ namespace osu.Game.Screens.Select
private void updateMultiplierText()
{
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
MultiplierText.Text = multiplier.Equals(1.0) ? string.Empty : $"{multiplier:N2}x";
if (multiplier > 1.0)
MultiplierText.FadeColour(highMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierText.FadeColour(lowMultiplierColour, 200);
else
MultiplierText.FadeColour(Color4.White, 200);
if (Current.Value?.Count > 0)
modDisplay.FadeIn();
else