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Don't merge adjacent legacy Catmull segments
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@ -22,7 +22,7 @@ namespace osu.Game.Beatmaps.Formats
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{
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public class LegacyBeatmapEncoder
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{
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public const int LATEST_VERSION = 128;
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public const int FIRST_LAZER_VERSION = 128;
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/// <summary>
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/// osu! is generally slower than taiko, so a factor is added to increase
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@ -55,7 +55,7 @@ namespace osu.Game.Beatmaps.Formats
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public void Encode(TextWriter writer)
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{
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writer.WriteLine($"osu file format v{LATEST_VERSION}");
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writer.WriteLine($"osu file format v{FIRST_LAZER_VERSION}");
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writer.WriteLine();
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handleGeneral(writer);
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