DrawableStrongHandler -> DrawableNestedStrongHit

This commit is contained in:
smoogipoo
2018-08-14 14:28:05 +09:00
parent 7971d06df1
commit 732dfde8ed
7 changed files with 17 additions and 17 deletions

View File

@ -236,7 +236,7 @@ namespace osu.Game.Rulesets.Taiko.UI
{
case TaikoStrongJudgement _:
if (result.IsHit)
hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongHandler)judgedObject).MainObject)?.VisualiseSecondHit();
hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongNestedHit)judgedObject).MainObject)?.VisualiseSecondHit();
break;
default:
judgementContainer.Add(new DrawableTaikoJudgement(result, judgedObject)