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https://github.com/osukey/osukey.git
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Merge branch 'master' into ParallaxContainerImprovement
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@ -12,7 +12,7 @@ namespace osu.Game.Graphics.Containers
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{
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public class BeatSyncedContainer : Container
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{
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protected readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
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protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
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private int lastBeat;
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private TimingControlPoint lastTimingPoint;
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@ -74,9 +74,9 @@ namespace osu.Game.Graphics.Containers
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}
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game)
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private void load(IBindableBeatmap beatmap)
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{
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Beatmap.BindTo(game.Beatmap);
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Beatmap.BindTo(beatmap);
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}
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protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
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@ -3,11 +3,11 @@
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using osu.Game.Online.Chat;
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using System;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using System.Collections.Generic;
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using osu.Framework.Platform;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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@ -25,12 +25,14 @@ namespace osu.Game.Graphics.Containers
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private OsuGame game;
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private Action showNotImplementedError;
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private GameHost host;
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame game, NotificationOverlay notifications)
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private void load(OsuGame game, NotificationOverlay notifications, GameHost host)
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{
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// will be null in tests
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this.game = game;
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this.host = host;
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showNotImplementedError = () => notifications?.Post(new SimpleNotification
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{
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@ -88,7 +90,7 @@ namespace osu.Game.Graphics.Containers
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showNotImplementedError?.Invoke();
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break;
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case LinkAction.External:
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Process.Start(url);
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host.OpenUrlExternally(url);
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break;
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case LinkAction.OpenUserProfile:
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if (long.TryParse(linkArgument, out long userId))
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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using OpenTK;
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using osu.Framework.Configuration;
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using osu.Game.Overlays;
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namespace osu.Game.Graphics.Containers
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{
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@ -16,13 +17,13 @@ namespace osu.Game.Graphics.Containers
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private SampleChannel samplePopIn;
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private SampleChannel samplePopOut;
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private readonly BindableBool allowOpeningOverlays = new BindableBool(true);
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protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame osuGame, AudioManager audio)
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{
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if (osuGame != null)
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allowOpeningOverlays.BindTo(osuGame.AllowOpeningOverlays);
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OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
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samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
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samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
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@ -32,7 +33,7 @@ namespace osu.Game.Graphics.Containers
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/// <summary>
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/// Whether mouse input should be blocked screen-wide while this overlay is visible.
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/// Performing mouse actions outside of the valid extents will hide the overlay but pass the events through.
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/// Performing mouse actions outside of the valid extents will hide the overlay.
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/// </summary>
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public virtual bool BlockScreenWideMouse => BlockPassThroughMouse;
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@ -52,20 +53,18 @@ namespace osu.Game.Graphics.Containers
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private void onStateChanged(Visibility visibility)
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{
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if (allowOpeningOverlays)
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switch (visibility)
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{
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switch (visibility)
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{
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case Visibility.Visible:
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case Visibility.Visible:
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if (OverlayActivationMode != OverlayActivation.Disabled)
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samplePopIn?.Play();
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break;
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case Visibility.Hidden:
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samplePopOut?.Play();
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break;
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}
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else
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State = Visibility.Hidden;
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break;
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case Visibility.Hidden:
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samplePopOut?.Play();
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break;
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}
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else
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State = Visibility.Hidden;
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}
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}
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}
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