From 7342e0015161a7b7e339370ac4aa6aadcee6f3ce Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 28 Apr 2020 14:00:14 +0900 Subject: [PATCH] Convert positions to local HOC coordinate space --- osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index 8d012c63ac..b415c9f0c9 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -46,9 +46,7 @@ namespace osu.Game.Rulesets.Mania.Edit { var hoc = Playfield.GetColumn(0).HitObjectContainer; - position.Y -= ToLocalSpace(hoc.ScreenSpaceDrawQuad.TopLeft).Y; - - float targetPosition = position.Y; + float targetPosition = hoc.ToLocalSpace(ToScreenSpace(position)).Y; if (drawableRuleset.ScrollingInfo.Direction.Value == ScrollingDirection.Down) {