diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs
index d7db98f6a2..774ea076a5 100644
--- a/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs
+++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs
@@ -92,7 +92,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
}
}
- private SelectionBoxDragHandleDisplay dragHandles;
+ private SelectionBoxDragHandleContainer dragHandles;
private FillFlowContainer buttons;
public const float BORDER_RADIUS = 3;
@@ -161,7 +161,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
},
}
},
- dragHandles = new SelectionBoxDragHandleDisplay
+ dragHandles = new SelectionBoxDragHandleContainer
{
RelativeSizeAxes = Axes.Both,
// ensures that the centres of all drag handles line up with the middle of the selection box border.
diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleDisplay.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs
similarity index 92%
rename from osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleDisplay.cs
rename to osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs
index 1cba8ca6b3..151c169a33 100644
--- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleDisplay.cs
+++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs
@@ -13,7 +13,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
///
/// Represents a display composite containing and managing the visibility state of the selection box's drag handles.
///
- public class SelectionBoxDragHandleDisplay : CompositeDrawable
+ public class SelectionBoxDragHandleContainer : CompositeDrawable
{
private Container scaleHandles;
private Container rotationHandles;
@@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
if (activeHandle?.InOperation == true || activeHandle?.IsHovered == true)
return;
- displayedRotationHandle?.FadeOut(SelectionBoxControl.TRANSFORM_DURATION, Easing.OutQuint);
+ displayedRotationHandle?.Hide();
displayedRotationHandle = null;
activeHandle = allDragHandles.SingleOrDefault(h => h.InOperation);
@@ -84,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
if (activeHandle != null)
{
displayedRotationHandle = getCorrespondingRotationHandle(activeHandle, rotationHandles);
- displayedRotationHandle?.FadeIn(SelectionBoxControl.TRANSFORM_DURATION, Easing.OutQuint);
+ displayedRotationHandle?.Show();
}
}