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Use osu-web font sizes
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@ -23,7 +23,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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private const float horizontal_inset = 20;
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private const float row_height = 25;
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private const int text_size = 14;
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private const int text_size = 12;
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private readonly FillFlowContainer backgroundFlow;
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@ -190,7 +190,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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public HeaderText(string text)
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{
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Text = text.ToUpper();
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold);
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Font = OsuFont.GetFont(size: 10, weight: FontWeight.Bold);
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}
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[BackgroundDependencyLoader]
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