mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 07:06:35 +09:00
Replace usage of .Result
with .WaitSafelyForResult
This commit is contained in:
@ -5,6 +5,7 @@ using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -46,7 +47,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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private void load()
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{
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importedSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Result;
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importedSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).WaitSafelyForResult();
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importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
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importedBeatmapId = importedBeatmap.OnlineID ?? -1;
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}
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@ -6,6 +6,7 @@ using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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@ -43,7 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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base.SetUpSteps();
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AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
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AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).WaitSafelyForResult());
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AddStep("create leaderboard", () =>
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{
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@ -90,7 +91,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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public void TestUserQuit()
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{
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foreach (int user in users)
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AddStep($"mark user {user} quit", () => Client.RemoveUser(LookupCache.GetUserAsync(user).Result.AsNonNull()));
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AddStep($"mark user {user} quit", () => Client.RemoveUser(LookupCache.GetUserAsync(user).WaitSafelyForResult().AsNonNull()));
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}
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[Test]
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Game.Online.API;
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@ -47,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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base.SetUpSteps();
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AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
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AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).WaitSafelyForResult());
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AddStep("create leaderboard", () =>
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{
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