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Rename Stop to StopAnyPlaying for clarity
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@ -65,7 +65,7 @@ namespace osu.Game.Tests.Visual
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AddStep("get track", () => track = getOwnedTrack());
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AddStep("start", () => track.Start());
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AddStep("stop by owner", () => trackManager.Stop(this));
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AddStep("stop by owner", () => trackManager.StopAnyPlaying(this));
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AddAssert("stopped", () => !track.IsRunning);
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}
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@ -77,9 +77,9 @@ namespace osu.Game.Tests.Visual
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AddStep("get track", () => AddInternal(owner = new TestTrackOwner(track = getTrack())));
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AddStep("start", () => track.Start());
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AddStep("attempt stop", () => trackManager.Stop(this));
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AddStep("attempt stop", () => trackManager.StopAnyPlaying(this));
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AddAssert("not stopped", () => track.IsRunning);
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AddStep("stop by true owner", () => trackManager.Stop(owner));
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AddStep("stop by true owner", () => trackManager.StopAnyPlaying(owner));
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AddAssert("stopped", () => !track.IsRunning);
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}
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