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@ -10,6 +10,10 @@ using osuTK;
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namespace osu.Game.Rulesets.Catch.UI
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{
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/// <summary>
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/// The visual representation of the <see cref="Catcher"/>.
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/// It includes the body part of the catcher and the catcher plate.
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/// </summary>
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public class SkinnableCatcher : SkinnableDrawable
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{
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[Cached]
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