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Move radius adjust local to fruit piece
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@ -16,11 +16,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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private Container scaleContainer;
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/// <summary>
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/// Because we're adding a border around the fruit, we need to scale down some.
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/// </summary>
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public const float RADIUS_ADJUST = 1.1f;
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public DrawableFruit(Fruit h)
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: base(h)
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{
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