mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 00:23:59 +09:00
wip
This commit is contained in:
@ -5,6 +5,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Game.Tests.Visual;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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@ -16,6 +17,9 @@ namespace osu.Game.Tournament.Tests
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[Cached]
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[Cached]
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private readonly LadderManager manager;
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private readonly LadderManager manager;
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[Cached]
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private Bindable<TournamentConditions> conditions = new Bindable<TournamentConditions>(new TournamentConditions { BestOf = 9 });
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public TestCaseLadderManager()
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public TestCaseLadderManager()
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{
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{
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var teams = JsonConvert.DeserializeObject<List<TournamentTeam>>(File.ReadAllText(@"teams.json"));
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var teams = JsonConvert.DeserializeObject<List<TournamentTeam>>(File.ReadAllText(@"teams.json"));
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@ -28,7 +32,7 @@ namespace osu.Game.Tournament.Tests
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{
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{
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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File.WriteAllText(@"bracket.json", JsonConvert.SerializeObject(manager.Info,
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File.WriteAllText(@"bracket.json", JsonConvert.SerializeObject(manager.CreateInfo(),
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new JsonSerializerSettings
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new JsonSerializerSettings
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{
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{
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NullValueHandling = NullValueHandling.Ignore,
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NullValueHandling = NullValueHandling.Ignore,
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@ -75,12 +75,12 @@ namespace osu.Game.Tournament.Tests
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}
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}
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};
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};
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level1.Children[0].Progression = level2.Children[0];
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level1.Children[0].Pairing.Progression.Value = level2.Children[0].Pairing;
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level1.Children[1].Progression = level2.Children[0];
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level1.Children[1].Pairing.Progression.Value = level2.Children[0].Pairing;
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AddRepeatStep("change scores", () => pairing1.Team2Score.Value++, 4);
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AddRepeatStep("change scores", () => pairing1.Team2Score.Value++, 4);
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AddStep("add new team", () => pairing2.Team2.Value = new TournamentTeam { FlagName = "PT", FullName = "Portugal" });
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AddStep("add new team", () => pairing2.Team2.Value = new TournamentTeam { FlagName = "PT", FullName = "Portugal" });
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AddStep("Add progression", () => level1.Children[2].Progression = level2.Children[1]);
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AddStep("Add progression", () => level1.Children[2].Pairing.Progression.Value = level2.Children[1].Pairing);
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AddStep("start match", () => pairing2.StartMatch());
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AddStep("start match", () => pairing2.StartMatch());
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@ -1,15 +1,12 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Lines;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Framework.Input.States;
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using osu.Framework.MathUtils;
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using OpenTK;
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using OpenTK;
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using OpenTK.Input;
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using OpenTK.Input;
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using SixLabors.Primitives;
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using SixLabors.Primitives;
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@ -20,32 +17,8 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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{
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public readonly MatchPairing Pairing;
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public readonly MatchPairing Pairing;
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private readonly FillFlowContainer<DrawableMatchTeam> flow;
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private readonly FillFlowContainer<DrawableMatchTeam> flow;
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private DrawableMatchPairing progression;
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private readonly Bindable<TournamentConditions> conditions = new Bindable<TournamentConditions>();
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private readonly Bindable<TournamentConditions> conditions = new Bindable<TournamentConditions>();
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private readonly Path path;
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public DrawableMatchPairing Progression
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{
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get => progression;
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set
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{
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if (progression == value) return;
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progression = value;
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if (LoadState == LoadState.Loaded)
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updateProgression();
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path.FadeInFromZero(200);
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}
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}
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private Vector2 progressionStart;
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private Vector2 progressionEnd;
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private const float line_width = 2;
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public DrawableMatchPairing(MatchPairing pairing)
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public DrawableMatchPairing(MatchPairing pairing)
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{
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{
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Pairing = pairing;
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Pairing = pairing;
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@ -63,14 +36,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(2)
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Spacing = new Vector2(2)
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},
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}
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path = new Path
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{
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Alpha = 0,
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BypassAutoSizeAxes = Axes.Both,
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Anchor = Anchor.CentreRight,
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PathWidth = line_width,
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},
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};
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};
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pairing.Team1.BindValueChanged(_ => updateTeams());
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pairing.Team1.BindValueChanged(_ => updateTeams());
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@ -80,6 +46,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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pairing.Team2Score.BindValueChanged(_ => updateWinConditions());
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pairing.Team2Score.BindValueChanged(_ => updateWinConditions());
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pairing.Completed.BindValueChanged(_ => updateProgression());
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pairing.Completed.BindValueChanged(_ => updateProgression());
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pairing.Progression.BindValueChanged(_ => updateProgression());
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updateTeams();
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updateTeams();
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}
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}
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@ -95,58 +62,16 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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private void updateProgression()
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private void updateProgression()
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{
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{
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if (progression == null)
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var progression = Pairing.Progression?.Value;
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{
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path.Positions = new List<Vector2>();
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return;
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}
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Vector2 getCenteredVector(Vector2 top, Vector2 bottom) => new Vector2(top.X, top.Y + (bottom.Y - top.Y) / 2);
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if (progression == null) return;
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const float padding = 5;
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bool progressionAbove = progression.ID < Pairing.ID;
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var start = getCenteredVector(ScreenSpaceDrawQuad.TopRight, ScreenSpaceDrawQuad.BottomRight);
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var end = getCenteredVector(progression.ScreenSpaceDrawQuad.TopLeft, progression.ScreenSpaceDrawQuad.BottomLeft);
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bool progressionAbove = progression.ScreenSpaceDrawQuad.TopLeft.Y < ScreenSpaceDrawQuad.TopLeft.Y;
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bool progressionToRight = progression.ScreenSpaceDrawQuad.TopLeft.X > ScreenSpaceDrawQuad.TopLeft.X;
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if (!Precision.AlmostEquals(progressionStart, start) || !Precision.AlmostEquals(progressionEnd, end))
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{
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progressionStart = start;
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progressionEnd = end;
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path.Origin = progressionAbove ? Anchor.y2 : Anchor.y0;
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path.Y = progressionAbove ? line_width : -line_width;
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path.Origin |= progressionToRight ? Anchor.x0 : Anchor.x2;
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//path.X = progressionToRight ? line_width : -line_width;
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Vector2 startPosition = path.ToLocalSpace(start) + new Vector2(padding, 0);
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Vector2 endPosition = path.ToLocalSpace(end) + new Vector2(-padding, 0);
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Vector2 intermediate1 = startPosition + new Vector2(padding, 0);
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Vector2 intermediate2 = new Vector2(intermediate1.X, endPosition.Y);
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path.Positions = new List<Vector2>
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{
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startPosition,
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intermediate1,
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intermediate2,
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endPosition
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};
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}
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var destinationForWinner = progressionAbove ? progression.Pairing.Team2 : progression.Pairing.Team1;
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var destinationForWinner = progressionAbove ? progression.Team2 : progression.Team1;
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destinationForWinner.Value = Pairing.Winner;
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destinationForWinner.Value = Pairing.Winner;
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}
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}
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protected override void UpdateAfterAutoSize()
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{
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base.UpdateAfterAutoSize();
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updateProgression();
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}
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private void updateWinConditions()
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private void updateWinConditions()
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{
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{
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if (conditions.Value == null) return;
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if (conditions.Value == null) return;
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@ -160,6 +160,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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public MenuItem[] ContextMenuItems => new[]
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public MenuItem[] ContextMenuItems => new[]
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{
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{
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new MenuItem("Populate team", () => team.Value = manager.Teams.Random()),
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new MenuItem("Populate team", () => team.Value = manager.Teams.Random()),
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new MenuItem("Join with", () => manager.JoinRequest(pairing)),
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};
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};
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}
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}
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@ -5,5 +5,6 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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public class LadderInfo
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public class LadderInfo
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{
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{
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public List<MatchPairing> Pairings = new List<MatchPairing>();
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public List<MatchPairing> Pairings = new List<MatchPairing>();
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public List<(int, int)> Progressions = new List<(int, int)>();
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}
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}
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}
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}
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@ -1,51 +1,166 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Lines;
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using osu.Framework.Input.States;
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using osu.Framework.Input.States;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Components;
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using OpenTK;
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using SixLabors.Primitives;
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using SixLabors.Primitives;
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|
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namespace osu.Game.Tournament.Screens.Ladder.Components
|
namespace osu.Game.Tournament.Screens.Ladder.Components
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{
|
{
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public class LadderManager : CompositeDrawable
|
public class LadderManager : CompositeDrawable
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{
|
{
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public readonly LadderInfo Info;
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public readonly List<TournamentTeam> Teams;
|
public readonly List<TournamentTeam> Teams;
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private readonly OsuContextMenuContainer content;
|
private readonly Container<DrawableMatchPairing> pairingsContainer;
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|
private readonly Container<Path> paths;
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|
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public LadderManager(LadderInfo info, List<TournamentTeam> teams)
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public LadderManager(LadderInfo info, List<TournamentTeam> teams)
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{
|
{
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Info = info;
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Teams = teams;
|
Teams = teams;
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|
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RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
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|
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InternalChild = content = new OsuContextMenuContainer
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InternalChild = new OsuContextMenuContainer
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{
|
{
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RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both,
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|
Children = new Drawable[]
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|
{
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|
pairingsContainer = new Container<DrawableMatchPairing> { RelativeSizeAxes = Axes.Both },
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|
paths = new Container<Path> { RelativeSizeAxes = Axes.Both },
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|
}
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};
|
};
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|
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|
foreach (var pair in info.Progressions)
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|
info.Pairings.Single(p => p.ID == pair.Item1).Progression.Value = info.Pairings.Single(p => p.ID == pair.Item2);
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|
|
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foreach (var pairing in info.Pairings)
|
foreach (var pairing in info.Pairings)
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addPairing(pairing);
|
addPairing(pairing);
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}
|
}
|
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|
|
||||||
protected void AddPairing(MatchPairing pairing)
|
public LadderInfo CreateInfo()
|
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{
|
{
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Info.Pairings.Add(pairing);
|
var pairings = pairingsContainer.Select(p => p.Pairing).ToList();
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addPairing(pairing);
|
|
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|
return new LadderInfo
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|
{
|
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|
Pairings = pairings,
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|
Progressions = pairings
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|
.Where(p => p.Progression.Value != null)
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|
.Select(p => (p.ID, p.Progression.Value.ID))
|
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|
.ToList()
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addPairing(MatchPairing pairing) => content.Add(new DrawableMatchPairing(pairing));
|
private void addPairing(MatchPairing pairing) => pairingsContainer.Add(new DrawableMatchPairing(pairing));
|
||||||
|
|
||||||
protected override bool OnClick(InputState state)
|
protected override bool OnClick(InputState state)
|
||||||
{
|
{
|
||||||
AddPairing(new MatchPairing
|
addPairing(new MatchPairing
|
||||||
{
|
{
|
||||||
Position = new Point((int)state.Mouse.Position.X, (int)state.Mouse.Position.Y)
|
Position = new Point((int)state.Mouse.Position.X, (int)state.Mouse.Position.Y)
|
||||||
});
|
});
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
paths.Clear();
|
||||||
|
|
||||||
|
int id = 0;
|
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|
foreach (var pairing in pairingsContainer.OrderBy(d => d.Y).ThenBy(d => d.X))
|
||||||
|
{
|
||||||
|
pairing.Pairing.ID = id++;
|
||||||
|
|
||||||
|
if (pairing.Pairing.Progression.Value != null)
|
||||||
|
{
|
||||||
|
var progression = pairingsContainer.Single(p => p.Pairing == pairing.Pairing.Progression.Value);
|
||||||
|
|
||||||
|
const float line_width = 2;
|
||||||
|
|
||||||
|
var path = new Path
|
||||||
|
{
|
||||||
|
BypassAutoSizeAxes = Axes.Both,
|
||||||
|
PathWidth = line_width,
|
||||||
|
};
|
||||||
|
|
||||||
|
paths.Add(path);
|
||||||
|
|
||||||
|
Vector2 getCenteredVector(Vector2 top, Vector2 bottom) => new Vector2(top.X, top.Y + (bottom.Y - top.Y) / 2);
|
||||||
|
|
||||||
|
const float padding = 5;
|
||||||
|
|
||||||
|
var start = getCenteredVector(pairing.ScreenSpaceDrawQuad.TopRight, pairing.ScreenSpaceDrawQuad.BottomRight);
|
||||||
|
var end = getCenteredVector(progression.ScreenSpaceDrawQuad.TopLeft, progression.ScreenSpaceDrawQuad.BottomLeft);
|
||||||
|
|
||||||
|
bool progressionAbove = progression.ScreenSpaceDrawQuad.TopLeft.Y < pairing.ScreenSpaceDrawQuad.TopLeft.Y;
|
||||||
|
bool progressionToRight = progression.ScreenSpaceDrawQuad.TopLeft.X > pairing.ScreenSpaceDrawQuad.TopLeft.X;
|
||||||
|
|
||||||
|
//if (!Precision.AlmostEquals(progressionStart, start) || !Precision.AlmostEquals(progressionEnd, end))
|
||||||
|
{
|
||||||
|
// var progressionStart = start;
|
||||||
|
// var progressionEnd = end;
|
||||||
|
|
||||||
|
Vector2 startPosition = path.ToLocalSpace(start) + new Vector2(padding, 0);
|
||||||
|
Vector2 endPosition = path.ToLocalSpace(end) + new Vector2(-padding, 0);
|
||||||
|
Vector2 intermediate1 = startPosition + new Vector2(padding, 0);
|
||||||
|
Vector2 intermediate2 = new Vector2(intermediate1.X, endPosition.Y);
|
||||||
|
|
||||||
|
path.Positions = new List<Vector2>
|
||||||
|
{
|
||||||
|
startPosition,
|
||||||
|
intermediate1,
|
||||||
|
intermediate2,
|
||||||
|
endPosition
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void JoinRequest(MatchPairing pairing)
|
||||||
|
{
|
||||||
|
AddInternal(new JoinRequestHandler(pairing, handleProgression));
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool handleProgression(JoinRequestHandler handler, InputState state)
|
||||||
|
{
|
||||||
|
var found = pairingsContainer.FirstOrDefault(d => d.ReceiveMouseInputAt(state.Mouse.NativeState.Position));
|
||||||
|
|
||||||
|
if (found != null)
|
||||||
|
{
|
||||||
|
handler.Source.Progression.Value = found.Pairing;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class JoinRequestHandler : CompositeDrawable
|
||||||
|
{
|
||||||
|
public readonly MatchPairing Source;
|
||||||
|
private readonly Func<JoinRequestHandler, InputState, bool> onClick;
|
||||||
|
|
||||||
|
public JoinRequestHandler(MatchPairing source, Func<JoinRequestHandler, InputState, bool> onClick)
|
||||||
|
{
|
||||||
|
Source = source;
|
||||||
|
this.onClick = onClick;
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(InputState state)
|
||||||
|
{
|
||||||
|
if (onClick(this, state))
|
||||||
|
Expire();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,6 +13,8 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class MatchPairing
|
public class MatchPairing
|
||||||
{
|
{
|
||||||
|
public int ID;
|
||||||
|
|
||||||
public readonly Bindable<TournamentTeam> Team1 = new Bindable<TournamentTeam>();
|
public readonly Bindable<TournamentTeam> Team1 = new Bindable<TournamentTeam>();
|
||||||
|
|
||||||
public readonly Bindable<int?> Team1Score = new Bindable<int?>();
|
public readonly Bindable<int?> Team1Score = new Bindable<int?>();
|
||||||
@ -23,6 +25,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
|||||||
|
|
||||||
public readonly Bindable<bool> Completed = new Bindable<bool>();
|
public readonly Bindable<bool> Completed = new Bindable<bool>();
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
public readonly Bindable<MatchPairing> Progression = new Bindable<MatchPairing>();
|
||||||
|
|
||||||
[JsonProperty]
|
[JsonProperty]
|
||||||
public Point Position;
|
public Point Position;
|
||||||
|
|
||||||
@ -36,7 +41,8 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
|||||||
Team2.Value = team2;
|
Team2.Value = team2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public TournamentTeam Winner => !Completed.Value ? null : (Team1Score.Value > Team2Score.Value ? Team1.Value : Team2.Value);
|
[JsonIgnore]
|
||||||
|
public TournamentTeam Winner => !Completed.Value ? null : Team1Score.Value > Team2Score.Value ? Team1.Value : Team2.Value;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Remove scores from the match, in case of a false click or false start.
|
/// Remove scores from the match, in case of a false click or false start.
|
||||||
|
Reference in New Issue
Block a user