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Make sure the import tests exit their hosts
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@ -37,6 +37,8 @@ namespace osu.Game.Tests.Beatmaps.IO
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ensureLoaded(osu);
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waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
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host.Exit();
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}
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}
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@ -64,6 +66,9 @@ namespace osu.Game.Tests.Beatmaps.IO
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ensureLoaded(osu);
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waitForOrAssert(() => !File.Exists(temp), "Temporary still exists after IPC import", 5000);
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host.Exit();
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client.Exit();
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}
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}
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@ -86,6 +91,8 @@ namespace osu.Game.Tests.Beatmaps.IO
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File.Delete(temp);
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Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
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host.Exit();
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}
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}
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