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Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts: # osu.Game.Rulesets.Catch/CatchRuleset.cs # osu.Game.Rulesets.Mania/ManiaRuleset.cs # osu.Game.Rulesets.Taiko/TaikoRuleset.cs
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@ -580,7 +580,7 @@ namespace osu.Game.Screens.Play
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// GameplayClockContainer performs seeks / start / stop operations on the beatmap's track.
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// as we are no longer the current screen, we cannot guarantee the track is still usable.
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GameplayClockContainer.StopUsingBeatmapClock();
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GameplayClockContainer?.StopUsingBeatmapClock();
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fadeOut();
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return base.OnExiting(next);
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