Fix usings.

This commit is contained in:
smoogipooo
2017-05-30 17:36:42 +09:00
parent 72fa50f944
commit 7416952eb3
5 changed files with 0 additions and 6 deletions

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@ -4,7 +4,6 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Screens.Play.ReplaySettings; using osu.Game.Screens.Play.ReplaySettings;
namespace osu.Desktop.VisualTests.Tests namespace osu.Desktop.VisualTests.Tests

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@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;

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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
namespace osu.Game.Screens.Play.ReplaySettings namespace osu.Game.Screens.Play.ReplaySettings
{ {

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@ -3,10 +3,8 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Play.ReplaySettings namespace osu.Game.Screens.Play.ReplaySettings
{ {

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@ -6,7 +6,6 @@ using osu.Game.Graphics.UserInterface;
using System; using System;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
namespace osu.Game.Screens.Play.ReplaySettings namespace osu.Game.Screens.Play.ReplaySettings