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Fix incorrect colour sizes and simplify alignment specification
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@ -37,8 +37,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddRepeatStep("New random judgement", () => newJudgement(), 40);
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AddRepeatStep("New max negative", () => newJudgement(-hitWindows.Meh), 20);
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AddRepeatStep("New max positive", () => newJudgement(hitWindows.Meh), 20);
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AddRepeatStep("New max negative", () => newJudgement(-hitWindows.HalfWindowFor(HitResult.Meh)), 20);
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AddRepeatStep("New max positive", () => newJudgement(hitWindows.HalfWindowFor(HitResult.Meh)), 20);
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AddStep("New fixed judgement (50ms)", () => newJudgement(50));
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}
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