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Rename more judgement-related methods to "result"
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@ -138,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.UI
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internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
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{
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if (!result.IsHit || !judgedObject.DisplayJudgement || !DisplayJudgements)
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if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements)
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return;
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explosionContainer.Add(new HitExplosion(judgedObject)
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