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Pool caught objects and dropped objects
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@ -73,7 +73,10 @@ namespace osu.Game.Rulesets.Catch.Tests
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SetContents(() =>
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{
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var droppedObjectContainer = new Container();
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var droppedObjectContainer = new Container
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{
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RelativeSizeAxes = Axes.Both
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};
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return new CatchInputManager(catchRuleset)
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{
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