Add more flexible skin element confine modes

This commit is contained in:
Dean Herbert
2019-07-18 12:10:28 +09:00
parent 38d39be678
commit 74c961bcff
10 changed files with 43 additions and 27 deletions

View File

@ -18,8 +18,8 @@ namespace osu.Game.Skinning
[Resolved]
private TextureStore textures { get; set; }
public SkinnableSprite(string name, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(name, allowFallback, restrictSize)
public SkinnableSprite(string name, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(name, allowFallback, confineMode)
{
}